Опрос на сайте
Что вы делаете с GTA?

Популярные новости

Magic - TXD Builder 0.9.1

Magic - TXD Builder 0.9.1
Полезная программа для сборки TXD файлов, которая важные параметры, такие как mip map, DXT сжатие... Кроме того, программа

Vertex Alpha в Vice City

Vertex Alpha в Vice City
То, что некогда было доступно лишь в GTA: San Andreas и выше: Vertex Alpha, а потенциально - и физический бленд текстур в

Main Menu Scene

Main Menu Scene
"Main Menu Scene" дает вам возможность создавать собственные сцены в "Главном Меню" игры с кастомными картой и скриптом, при

Rollerskates Mod

Rollerskates Mod
Модификация позволяет кататься на роликах, прямо как пляжные девушки.

RwD3D9 - Расширение от The Hero

RwD3D9 - Расширение от The Hero
В данном материале мы рассмотрим, один замечательный плагин RwD3D9, который позволяет перенести серию игр GTA на DirectX 9,

02 ноябрь 2014

Адреса функций памяти GTA Vice City


Справочник по адресам функций памяти для GTA Vice City. Ниже приведен не малый список, адресов, возможно будет очень полезен при написании asi плагинов или CLEO скриптов. Однако имейте введу, что эти адреса актуальны лишь, только для gta vc 1.0 версии.
Address (Hex) Function Label
0057FB50 ActivateDirectional(void)
00407560 AnimBlendClumpDestroy(void *,int,int)
00552500 AsciiToUnicode(char const *,ushort *)
00570E90 C3dMarker::AddMarker((uint,ushort,float,uchar,uchar,uchar,uchar,ushort,float,short))
00570DA0 C3dMarker::Render((void))
00570CA0 C3dMarkers::Init((void))
00570270 C3dMarkers::PlaceMarkerSet((uint,ushort,CVector &,float,uchar,uchar,uchar,uchar,ushort,float,short))
00401670 CAnimBlendAssocGroup::CAnimBlendAssocGroup((void))
00401050 CAnimBlendAssocGroup::CopyAnimation((char const *))
00401010 CAnimBlendAssocGroup::CopyAnimation((uint))
00401380 CAnimBlendAssocGroup::CreateAssociations((char const *))
004012A0 CAnimBlendAssocGroup::CreateAssociations((char const *,RpClump *,char **,int))
00401190 CAnimBlendAssocGroup::GetAnimation((char const *))
00401180 CAnimBlendAssocGroup::GetAnimation((uint))
00401B10 CAnimBlendAssocGroup::scalar_deleter((uint))
00401640 CAnimBlendAssocGroup::~CAnimBlendAssocGroup((void))
00401A50 CAnimBlendAssociation::CAnimBlendAssociation((CAnimBlendAssociation &))
00401AB0 CAnimBlendAssociation::CAnimBlendAssociation((void))
00401720 CAnimBlendAssociation::GetNode((int))
004018F0 CAnimBlendAssociation::Init((RpClump *,CAnimBlendHierarchy *))
00401770 CAnimBlendAssociation::SetCurrentTime((float))
00401700 CAnimBlendAssociation::Start((float))
00401740 CAnimBlendAssociation::SyncAnimation((CAnimBlendAssociation *))
00401C40 CAnimBlendClumpdata::CAnimBlendClumpData((void))
00401B90 CAnimBlendClumpdata::ForAllFrames((void (*)(AnimBlendFrameData *,void *),void *))
00401BC0 CAnimBlendClumpdata::SetNumberOfFrames((int))
00401C00 CAnimBlendClumpdata::~CAnimBlendClumpData((void))
00401DF0 CAnimBlendHierarchy::CalcTotalTime((void))
00401CD0 CAnimBlendHierarchy::RemoveUncompressedData((void))
00402240 CAnimBlendNode::FindKeyFrame((float))
004058B0 CAnimManager::AddAnimation((RpClump *,AssocGroupId,AnimationId))
00405640 CAnimManager::BlendAnimation((RpClump *,AssocGroupId,AnimationId,float))
00405960 CAnimManager::GetAnimAssociation((AssocGroupId,AnimationId))
00405940 CAnimManager::GetAnimAssociation((AssocGroupId,char const *))
00405980 CAnimManager::GetAnimGroupName((AssocGroupId))
00405990 CAnimManager::GetAnimation((char const *,CAnimBlock *))
00405A50 CAnimManager::GetAnimationBlock((char const *))
00404A50 CAnimManager::LoadAnimFile((RWStream *,int,bool))
004055E0 CAnimManager::LoadAnimFiles((void))
00405B80 CAnimManager::Shutdown((void))
00405AC0 CAnimManager::UncompressAnimation((CAnimBlendHierarchy *))
0053EF50 CAntennas::Render((void))
005920A0 CAutomobile::AddDamagedVehicleParticles((void))
00591B90 CAutomobile::AddWheelDirtAndWater((CColPoint &,uint))
00588A60 CAutomobile::BlowUpCar((CEntity *))
0059E620 CAutomobile::CAutomobile((int,uchar))
00588530 CAutomobile::Fix((void))
0059D1F0 CAutomobile::GetComponentWorldPosition((int,CVector &))
0059C7E0 CAutomobile::HasNoRoof((void))
0059D260 CAutomobile::HydraulicControl((void))
0059D1D0 CAutomobile::IsComponentPresent((int))
0059C860 CAutomobile::IsDoorClosed((eDoors))
0059C890 CAutomobile::IsDoorFullyOpen((eDoors))
0059C830 CAutomobile::IsDoorMissing((eDoors))
0059CF50 CAutomobile::OpenDoor((int,eDoors,float))
00589AD0 CAutomobile::PreRender((void))
00599B30 CAutomobile::ProcessBuoyancy((void))
00593030 CAutomobile::ProcessControl((void))
00588DE0 CAutomobile::ProcessControlInputs((uchar))
005894E0 CAutomobile::ProcessEntityCollision((CEntity *,CColPoint *))
0059C8D0 CAutomobile::ProcessOpenDoor((uint,uint,float))
00592BA0 CAutomobile::RemoveBonnetInPedCollision((void))
00588A30 CAutomobile::RemoveRefsToVehicle((CEntity *))
00589790 CAutomobile::Render((void))
0059D100 CAutomobile::SetComponentRotation((int,CVector))
0059E590 CAutomobile::SetModelIndex((uint))
0059AAA0 CAutomobile::SpawnFlyingComponent((int,uint))
00592ED0 CAutomobile::Teleport((CVector))
0059B550 CAutomobile::VehicleDamage((float,bool))
0059C480 CAutomobile::dmgDrawCarCollidingParticles((CVector const &,float))
0053F220 CBaseModelInfo::Add2dEffect((C2dEffect *))
0053F1B0 CBaseModelInfo::AddRef((void))
0053F1D0 CBaseModelInfo::AddTexDictionaryRef((void))
0053F2E0 CBaseModelInfo::CBaseModelInfo((ModelInfoType))
0053F1E0 CBaseModelInfo::ClearTexDictionary((void))
00466ED0 CBaseModelInfo::ConvertDFFNameToModelID((void))
0053F260 CBaseModelInfo::Get2dEffect((int))
0040BC20 CBaseModelInfo::GetModelID((void))
0053F1A0 CBaseModelInfo::RemoveRef((void))
0053F1C0 CBaseModelInfo::RemoveTexDictionaryRef((void))
0053F370 CBaseModelInfo::SetDFFName((char const *))
0053F1F0 CBaseModelInfo::SetTexDictionary((char const *))
0053F290 CBaseModelInfo::Shutdown((void))
0053F320 CBaseModelInfo::scalar_delete((void))
0053F360 CBaseModelInfo::~CBaseModelInfo((void))
00615740 CBike::CBike((int,uchar))
005A6470 CBoat::CBoat((int,uchar))
0059FE90 CBoat::ProcessControl((void))
00571820 CBrightLights::RegisterOne((CVector,CVector,CVector,CVector,uchar,uchar,uchar,uchar))
005719B0 CBrightLights::Render((void))
00407E40 CBuilding::CBuilding((void))
00407DB0 CBuilding::ReplaceWithNewModel((int))
005C47C0 CBulletInfo::AddBullet((CEntity *,eWeaponType,CVector,CVector))
005C48C0 CBulletInfo::Initialise((void))
005C48A0 CBulletInfo::Shutdown((void))
005C3B20 CBulletInfo::TestForSniperBullet((float,float,float,float,float,float))
005C3DE0 CBulletInfo::Update((void))
005729F0 CBulletTraces::Render((void))
00485BFE CCam::Init((void))
004700E7 CCamera::CamControl((void))
00470062 CCamera::CamShake((float))
0046FF21 CCamera::CamShake((float,float,float,float))
0046FC1C CCamera::DrawBordersForWideScreen((void))
0046FBCB CCamera::Fade((float,short))
0046F6A9 CCamera::GetLookingForwardFirstPerson((void))
0046F70B CCamera::GetLookingLRBFirstPerson((void))
0046F652 CCamera::GetPositionAlongSpline((void))
0046F737 CCamera::GetScreenFadeStatus((void))
0046F108 CCamera::Init((void))
0046E140 CCamera::LoadPathSplines((int))
0046C58C CCamera::Process((void))
0046C278 CCamera::ProcessFade((void))
0046C10D CCamera::ProcessMusicFade((void))
0046BDE0 CCamera::RenderMotionblur((void))
0046BB03 CCamera::SetCamCutSceneOffSet((CVector const &))
0046BA72 CCamera::SetCamPositionForFixedMode((CVector const &,CVector const &))
0046BA35 CCamera::SetFadeColour((uchar,uchar,uchar))
0046BA00 CCamera::SetMotionblur((int,int,int,int,int))
0046B9F3 CCamera::SetMotionblurAlpha((int))
0046B87A CCamera::SetRwCamera((RwCamera *))
0046B863 CCamera::SetWideScreenOff((void))
0046B875 CCamera::SetWideScreenOn((void))
0046A46A CCamera::TakeControlWithSpline((short))
0046A5A3 CCamera::UpdateTargetEntity((void))
00426820 CCarCtrl::AddToCarArray((int,int))
0041D300 CCarCtrl::ClearInterestingVehicleList((void))
0041D000 CCarCtrl::JoinCarWithRoadSystem((CVehicle *))
0041CEB0 CCarCtrl::JoinCarWithRoadSystemGotoCoors((CVehicle *,CVector,bool))
00426030 CCarCtrl::PossiblyRemoveVehicle((CVehicle *))
00429320 CCarCtrl::ReInit((void))
0041C350 CCarCtrl::UpdateCarCount((CVehicle *,uchar))
004EAE00 CCivilianPed::CCivilianPed((ePedType,uint))
004870F0 CClock::GetIsTimeInRange((uchar,uchar))
004871B0 CClock::Initialise((void))
0053FC50 CClouds::Render((void))
0053F650 CClouds::RenderBackground((short,short,short,short,short,short,short))
0053F380 CClouds::RenderHorizon((void))
005601C0 CClumpModelInfo::CClumpModelInfo((void))
005412C0 CClumpModelInfo::ConvertDFFNameToModelID((void))
005413A0 CClumpModelInfo::CreateInstance((RwMatrix *))
00541340 CClumpModelInfo::CreateInstance((void))
00541530 CClumpModelInfo::DeleteRwObject((void))
00541100 CClumpModelInfo::FillFrameArray((RpClump *,RwFrame **))
00541120 CClumpModelInfo::FillFrameArrayCB((RwFrame *,void *))
00541160 CClumpModelInfo::FindFrameFromIdCB((RwFrame *,void *))
005411E0 CClumpModelInfo::FindFrameFromNameCB((RwFrame *,void *))
00541190 CClumpModelInfo::FindFrameFromNameWithoutIdCB((RwFrame *,void *))
00560430 CClumpModelInfo::GetClump((void))
00541500 CClumpModelInfo::GetModelID((void))
00541420 CClumpModelInfo::SetClump((RpClump *))
005412F0 CClumpModelInfo::SetDFFName((char const *))
00541090 CClumpModelInfo::SetFrameIds((RwObjectNameIdAssocation *))
00560440 CClumpModelInfo::vector_deleting_destructor((void))
005601B0 CClumpModelInfo::~CClumpModelInfo((void))
00410910 CColBox::Set((CVector const &,CVector const &))
004108D0 CColBox::Set((CVector const &,CVector const &,uchar,uchar))
00410890 CColBox::__as((CColBox const &))
00410940 CColLine::CColLine((CVector const &,CVector const &))
00417120 CColModel::CColModel((void))
00416AE0 CColModel::CalculateTrianglePlanes((void))
00416A70 CColModel::GetLinkPtr((void))
00416B40 CColModel::GetTrianglePoint((CVector &,int))
004169B0 CColModel::RemoveCollisionVolumes((void))
00416AB0 CColModel::RemoveTrianglePlanes((void))
00416A90 CColModel::SetLinkPtr((CLink_CColModel *))
00416B80 CColModel::__as((CColModel const &))
004170E0 CColModel::operator_delete((uint))
00417100 CColModel::operator_new((uint))
00417110 CColModel::~CColModel((void))
004173D0 CColSphere::Set((float,CVector const &))
004173A0 CColSphere::Set((float,CVector const &,uchar,uchar))
004173F0 CColTrianglePlane::Set((CompressedVector const *,CColTriangle &))
00416760 CCollision::CalculateTrianglePlanes((CColModel *))
00414090 CCollision::DistToLine((CVector const *,CVector const *,CVector const *))
00416840 CCollision::Init((void))
00410970 CCollision::ProcessColModels((CMatrix const &,CColModel &,CMatrix const &,CColModel &,CColPoint *,CColPoint *,float *))
004133B0 CCollision::ProcessLineBox((CColLine const &,CColBox const &,CColPoint &,float &))
00413DE0 CCollision::ProcessLineSphere((CColLine const &,CColSphere const &,CColPoint &,float &))
004165B0 CCollision::ProcessSphereBox((CColSphere const &,CColBox const &,CColPoint &,float &))
00411B20 CCollision::ProcessVerticalLine((CColLine const &,CMatrix const &,CColModel &,CColPoint &,float &,bool,CStoredCollPoly *))
00413950 CCollision::TestLineBox((CColLine const &,CColBox const &))
004ED720 CCopPed::CCopPed((eCopType))
004ECCC0 CCopPed::ProcessControl((void))
00542210 CCoronas::DoSunAndMoon((void))
00543500 CCoronas::Render((void))
00544130 CCoronas::Update((void))
005A8040 CCrane::DoesCranePickUpThisCarType((uint))
005A80D0 CCrane::FindCarInSectorList((CPtrList *))
005A7CA0 CCrane::GoTowardsTarget((float,float,float,float))
005A8310 CCrane::RotateCarriedCarProperly((void))
005A7B00 CCrane::SetHookMatrix((void))
005A8460 CCrane::Update((void))
005A93C0 CCranes::AddThisOneCrane((CEntity *))
005A7F90 CCranes::DoesMilitaryCraneHaveThisOneAlready((uint))
005A94B0 CCranes::InitCranes((void))
005A7AB0 CCranes::IsThisCarBeingCarriedByAnyCrane((CVehicle *))
005A7A80 CCranes::IsThisCarBeingTargettedByAnyCrane((CVehicle *))
005A7680 CCranes::Load((uchar *,uint))
005A7EF0 CCranes::RegisterCarForMilitaryCrane((uint))
005A78B0 CCranes::Save((uchar *,uint *))
005A92E0 CCranes::UpdateCranes((void))
00544797 CCredits::Render((void))
0057E330 CCullZones::AddCullZone((CVector const &,float,float,float,float,float,float,ushort,short))
0057E0E0 CCullZones::CamNoRain((void))
0057E0C0 CCullZones::PlayerNoRain((void))
00406760 CCutsceneMgr::CreateCutsceneObject((int))
004069D0 CCutsceneMgr::DeleteCutsceneData((void))
00405F60 CCutsceneMgr::GetCutsceneTimeInMilleseconds((void))
00405F20 CCutsceneMgr::HasCutsceneFinished((void))
00406D30 CCutsceneMgr::LoadCutsceneData((char const *))
004066A0 CCutsceneMgr::SetCutsceneAnim((char const *,CObject *))
004063B0 CCutsceneMgr::SetupCutsceneToStart((void))
00405FA0 CCutsceneMgr::Update((void))
004E04D0 CCutsceneObject::CCutsceneObject((void))
004E0160 CCutsceneObject::PreRender((void))
004E02E0 CCutsceneObject::ProcessControl((void))
004C9AF0 CCutsceneObject::RemoveLighting((bool))
004E0130 CCutsceneObject::Render((void))
004E0440 CCutsceneObject::SetModelIndex((uint))
004C9B20 CCutsceneObject::SetupLighting((void))
005A9650 CDamageManager::ApplyDamage((tComponent,float,float))
005A9600 CDamageManager::FuckCarCompletely((void))
005A98D0 CDamageManager::GetComponentGroup((tComponent,tComponentGroup *,uchar *))
005A9810 CDamageManager::GetDoorStatus((int))
005A97E0 CDamageManager::GetEngineStatus((void))
005A9870 CDamageManager::GetLightStatus((eLights))
005A9850 CDamageManager::GetPanelStatus((int))
005A9830 CDamageManager::GetWheelStatus((int))
005A9890 CDamageManager::ResetDamageStatus((void))
005A9820 CDamageManager::SetDoorStatus((int,uint))
005A97F0 CDamageManager::SetEngineStatus((uint))
005A9840 CDamageManager::SetWheelStatus((int,uint))
00429DF0 CDarkel::RegisterCarBlownUpByPlayer((CVehicle *))
004873F0 CDirectory::AddItem((CDirectory::DirectoryInfo const &))
00487430 CDirectory::CDirectory((int))
00487220 CDirectory::FindItem((char const *,uint &,uint &))
00487370 CDirectory::ReadDirFile((char const *))
00487320 CDirectory::WriteDirFile((char const *))
00487420 CDirectory::~CDirectory((void))
005A9AF0 CDoor::GetAngleOpenRatio((void))
005A9A10 CDoor::IsClosed((void))
005A9B50 CDoor::Open((float))
005A9AB0 CDoor::RetAngleWhenClosed((void))
005A9A70 CDoor::RetAngleWhenOpen((void))
004EEB40 CEmergencyPed::CEmergencyPed((uint))
00487FD0 CEntity::Add((void))
004897C0 CEntity::AttachToRwObject((RwObject *))
00489910 CEntity::CEntity((void))
00489810 CEntity::CreateRwObject((void))
004896C0 CEntity::DeleteRwObject((void))
00489790 CEntity::DetachFromRwObject((void))
00407F00 CEntity::FlagToDestroyWhenNextProcessed((void))
00489400 CEntity::GetBoundRect((void))
00487D10 CEntity::GetDistanceFromCentreOfMassToBaseOfModel((void))
004885D0 CEntity::GetIsOnScreen((void))
00488720 CEntity::IsVisible((void))
00488810 CEntity::PreRender((void))
00407ED0 CEntity::ProcessCollision((void))
00407EC0 CEntity::ProcessControl((void))
00407EE0 CEntity::ProcessShift((void))
004C6AC0 CEntity::RegisterReference((CEntity **))
00487D30 CEntity::Remove((void))
004C9D80 CEntity::RemoveLighting((bool))
004887D0 CEntity::Render((void))
004898B0 CEntity::SetModelIndex((uint))
00489880 CEntity::SetModelIndexNoCreate((uint))
004C9D90 CEntity::SetupLighting((void))
00407EF0 CEntity::Teleport((CVector))
00489360 CEntity::UpdateRwFrame((void))
00489330 CEntity::UpdateSkinHierarchy((void))
00466E50 CEntity::vector_deleter((uint))
004898E0 CEntity::~CEntity((void))
0048A2F0 CEventList::Initialise((void))
00489FA0 CEventList::RegisterEvent((eEventType,CVector,int))
0048A0D0 CEventList::RegisterEvent((eEventType,eEventEntity,CEntity *,CPed *,int))
005C5720 CExplosion::AddExplosion((CEntity *,CEntity *,eExplosionType,CVector const &,uint))
005C6900 CExplosion::Initialise((void))
005C6820 CExplosion::Shutdown((void))
005C4BA0 CExplosion::Update((void))
005C4B20 CExplosion__RemoveAllExplosionsInArea
005556B0 CFallingGlassPane::Render((void))
00556090 CFallingGlassPane::Update((void))
00556550 CFallingGlassPlane::CFallingGlassPlane((void))
00556540 CFallingGlassPlane::~CFallingGlassPlane((void))
0048D810 CFileLoader::FindRelatedModelInfoCB((RpAtomic *,void *))
0048D540 CFileLoader::FinishLoadClumpFile((RwStream *,uint))
0048BA80 CFileLoader::Load2dEffect((char const *))
0048D630 CFileLoader::LoadAtomicFile((RwStream *,uint))
0048D7C0 CFileLoader::LoadAtomicFile2Return((char const *))
0048D5E0 CFileLoader::LoadClumpFile((RwStream *,uint))
0048D710 CFileLoader::LoadClumpFile((char const *))
0048AAA0 CFileLoader::LoadCollisionFile((char *))
0048A3A0 CFileLoader::LoadCollisionModel((uchar *,CColModel &,char *))
0048D950 CFileLoader::LoadLevel((char const *))
0048ABB0 CFileLoader::LoadObjectInstance((char const *))
0048C810 CFileLoader::LoadObjectTypes((char const *))
0048BD80 CFileLoader::LoadPedObject((char const *))
0048B050 CFileLoader::LoadScene((char const *))
0048C530 CFileLoader::LoadTimeObject((char const *))
0048BEA0 CFileLoader::LoadVehicleObject((char const *))
0048D590 CFileLoader::StartLoadClumpFile((RwStream *,uint))
0048E090 CFileMgr::ChangeDir((char const *))
0048DEA0 CFileMgr::CloseFile((int))
0048DFB0 CFileMgr::LoadFile((char const *,uchar *,int))
0048DF90 CFileMgr::OpenFile((char const *,char const *))
0048DF70 CFileMgr::OpenFileForWriting((char const *))
0048DF50 CFileMgr::Read((int,char *,int))
0048DEB0 CFileMgr::ReadLine((int,char *,int))
0048DEE0 CFileMgr::Seek((int,int,int))
0048E030 CFileMgr::SetDir((char const *))
0048DF30 CFileMgr::Write((int,char *,int))
0048E5D0 CFire::Extinguish((void))
0048EFE0 CFireManager::StartFire((CVector,float,uchar))
0048E520 CFireManager__ExtinguishPoint
005522E0 CFont::Destroy((void))
00550250 CFont::DrawFonts((void))
00550C70 CFont::GetNumberLines((float,float,ushort *))
00550650 CFont::GetTextLength((uint *,bool))
00550720 CFont::GetTextRect((CRect *,float,float,ushort *))
00552310 CFont::Initialise((void))
005502D0 CFont::ParseToken((ushort *))
00550510 CFont::ParseToken((ushort *,CRGBA *,bool *,bool *))
00551E70 CFont::PrintChar((float,float,ushort *))
00551620 CFont::PrintSomething((float,float,ushort *))
00551040 CFont::PrintString((float,float,ushort *))
00550260 CFont::RemoveTokens((ushort *))
0054FFC0 CFont::SetAlphaFade((float))
00550080 CFont::SetBackGroundOnlyTextOff((void))
00550090 CFont::SetBackGroundOnlyTextOn((void))
005500A0 CFont::SetBackgroundColor((CRGBA &))
005500D0 CFont::SetBackgroundOff((void))
005500E0 CFont::SetBackgroundOn((void))
00550110 CFont::SetCentreOff((void))
00550120 CFont::SetCentreOn((void))
005500F0 CFont::SetCentreSize((float))
00550170 CFont::SetColor((CRGBA &))
0054FF30 CFont::SetDropColor((CRGBA &))
0054FF20 CFont::SetDropShadowPosition((short))
0054FFE0 CFont::SetFontStyle((short))
00550140 CFont::SetJustifyOff((void))
00550150 CFont::SetJustifyOn((void))
00550030 CFont::SetPropOff((void))
00550020 CFont::SetPropOn((void))
00550040 CFont::SetRightJustifyOff((void))
00550060 CFont::SetRightJustifyOn((void))
0054FFD0 CFont::SetRightJustifyWrap((float))
00550200 CFont::SetRotation((float))
00550210 CFont::SetRotationOffset((float,float))
00550230 CFont::SetScale((float,float))
00550100 CFont::SetWrapx((float))
004A4B10 CGame::Initialise((char const *))
004A4410 CGame::Process((void))
004A4850 CGame::ReInitGameObjectVariables((void))
004A47B0 CGame::ShutDownForRestart((void))
0042B900 CGameLogic::RestorePlayerStuffDuringResurrection((CPlayerPed *,CVector,float))
0042A9B0 CGameLogic::Save((void))
0042BB70 CGameLogic::Update((void))
004EECA0 CGangs::SaveAllGangData((uchar *,uint *))
0042D400 CGarage::CenterCarInGarage((CVehicle *))
0042FFF0 CGarage::EntityHasASphereWayOutsideGarage((CEntity *,float))
0042FDB0 CGarage::IsAnyOtherCarTouchingGarage((CVehicle *))
0042F8C0 CGarage::IsAnyOtherPedTouchingGarage((CPed *))
00430630 CGarage::IsEntityEntirelyInside3D((CEntity *,float))
00430180 CGarage::IsEntityTouching3D((CEntity *))
0042EE90 CGarage::RefreshDoorPointers((bool))
0042DC80 CGarage::RestoreCarsForThisHideOut((CStoredCar *))
0042DCF0 CGarage::StoreAndRemoveCarsForThisHideOut((CStoredCar *,int))
0042D850 CGarage::TidyUpGarage((void))
0042D5D0 CGarage::TidyUpGarageClose((void))
00430A60 CGarage::Update((void))
0042DA10 CGarages::CameraShouldBeOutside((void))
0042D360 CGarages::CloseHideOutGaragesBeforeSave((void))
0042C500 CGarages::IsModelIndexADoor((uint))
0042DA20 CGarages::IsPointInAGarageCameraZone((CVector))
0042D0E0 CGarages::IsPointWithinAnyGarage((CVector &))
0042D220 CGarages::IsPointWithinHideOutGarage((CVector &))
0042C680 CGarages::Load((uchar *,uint))
0042D530 CGarages::PlayerArrestedOrDied((void))
0042CA80 CGarages::Save((uchar *,uint *))
0042CE00 CGarages::SetAllDoorsBackToOriginalHeight((void))
0042E260 CGarages::SetGarageDoorToRotate((short))
0042EDE0 CGarages::TriggerMessage((char *,short,ushort,short))
004346F0 CGarages::Update((void))
004A55E0 CGeneral::GetATanOfXY((float,float))
004A59D0 CGeneral::GetAngleBetweenPoints((float,float,float,float))
004A5450 CGeneral::GetNodeHeadingFromVector((float,float))
004A58E0 CGeneral::GetRadianAngleBetweenPoints((float,float,float,float))
004A57F0 CGeneral::LimitRadianAngle((float))
00554D20 CGlass::AskForObjectToBeRenderedInGlass((CEntity *))
00554D50 CGlass::GeneratePanesForWindow((uint,CVector,CVector,CVector,CVector,CVector,float,uint,uint,bool,bool))
005563E0 CGlass::Init((void))
00555DD0 CGlass::Render((void))
005543A0 CGlass::RenderEntityInGlass((CEntity *))
005563B0 CGlass::Update((void))
00553AF0 CGlass::WasGlassHitByBullet((CEntity *,CVector))
00553C10 CGlass::WindowRespondsToCollision((CEntity *,float,CVector,CVector,bool))
005539E0 CGlass::WindowRespondsToExplosion((CEntity *,CVector))
00553BC0 CGlass::WindowRespondsToSoftCollision((CEntity *,float))
005AF7F0 CHeli::CHeli((int,uchar))
005ACB30 CHeli::GenerateHeli((bool))
005AF2E0 CHeli::PreRenderAlways((void))
005AC1E0 CHeli::SpawnFlyingComponent((int))
005AC500 CHeli::SpecialHeliPreRender((void))
005AC6C0 CHeli::TestBulletCollision((CVector *,CVector *,CVector *))
005AC9A0 CHeli::TestRocketCollision((CVector *))
005ACDA0 CHeli::UpdateHelis((void))
005ACAA0 CHeli::~CHeli((void))
00557320 CHud::Draw((void))
005566E0 CHud::DrawAfterFade((void))
0055C440 CHud::ReInitialise((void))
0055BFC0 CHud::SetHelpMessage((ushort *,bool))
005566A0 CHud::SetMessage((ushort *))
0055C1F0 CHud::SetZoneName((ushort *))
00585A80 CKeyArray::BinarySearch((char const *,CKeyEntry *,short,short))
00416860 CLinkList_CColModel::Init((int))
004168F0 CLinkList_CColModel::Insert((CColModel *const &))
00416930 CLinkList_CColModel::Remove((CLink_CColModel *))
00582B40 CLinkList_CVisibilityPlugins_AlphaObjectInfo::Clear((void))
00582BD0 CLinkList_CVisibilityPlugins_AlphaObjectInfo::InsertSorted((CVisibilityPlugins::AlphaObjectInfo const &))
00416950 CLink_CColModel::Insert((CLink_CColModel *))
00416970 CLink_CColModel::Remove((void))
004DFA40 CMatrix::Attach((RwMatrix *,bool))
004DFA00 CMatrix::AttachRW((RwMatrix *,bool))
004DFBA0 CMatrix::CMatrix((CMatrix const &))
004DFB00 CMatrix::CMatrix((RwMatrix *,bool))
004DF9E0 CMatrix::Detach((void))
004DEA30 CMatrix::Reorthogonalise((void))
004DF780 CMatrix::ResetOrientation((void))
004DEBA0 CMatrix::Rotate((float,float,float))
004DF110 CMatrix::RotateX((float))
004DEEB0 CMatrix::RotateZ((float))
004DF240 CMatrix::SetRotate((float,float,float))
004DF4F0 CMatrix::SetRotateX((float))
004DF620 CMatrix::SetRotateXOnly((float))
004DF450 CMatrix::SetRotateY((float))
004DF3B0 CMatrix::SetRotateZ((float))
004DF590 CMatrix::SetRotateZOnly((float))
004DF730 CMatrix::SetScale((float))
004DF6D0 CMatrix::SetTranslate((float,float,float))
004DF7C0 CMatrix::SetUnity((void))
004DF970 CMatrix::Update((void))
004DF8F0 CMatrix::UpdateRW((void))
004DF8C0 CMatrix::operator_equals((CMatrix const &))
004DFAE0 CMatrix::~CMatrix((void))
0061A700 CMemoryCard::LoadSavedGame((void))
0061C420 CMemoryCard::SaveGame((void))
0049C4AA CMenuManager::DrawRadioGraphics((void))
0049A06B CMenuManager::DrawSettingLevel((float,float,float,float,float,float,int))
004A3A13 CMenuManager::LoadAllTextures((void))
004985DD CMenuManager::PrintMenuPageTitle((wchar_t *))
00627BC0 CMenuManager::SkinSelectModelRender((void))
004A394D CMenuManager::UnloadTextures((void))
00584050 CMessages::AddBigMessage((ushort *,uint,ushort))
00583F40 CMessages::AddBigMessageQ((ushort *,uint,ushort))
00583350 CMessages::AddBigMessageWithNumber((ushort *,uint,ushort,int,int,int,int,int,int))
00584410 CMessages::AddMessage((ushort *,uint,ushort))
00584300 CMessages::AddMessageJumpQ((ushort *,uint,ushort))
00583440 CMessages::AddMessageJumpQWithNumber((ushort *,uint,ushort,int,int,int,int,int,int))
00583560 CMessages::AddMessageWithNumber((ushort *,uint,ushort,int,int,int,int,int,int))
00583DE0 CMessages::AddToPreviousBriefArray((ushort *,int,int,int,int,int,int,ushort *))
00582C70 CMessages::ClearAllMessagesDisplayedByGame((void))
005841E0 CMessages::ClearMessages((void))
00582CF0 CMessages::ClearThisBigPrint((ushort *))
00582FA0 CMessages::ClearThisPrint((ushort *))
005849C0 CMessages::Init((void))
00583C80 CMessages::InsertNumberInString((ushort *,int,int,int,int,int,int,ushort *))
00583AF0 CMessages::InsertStringInString((ushort *,ushort *))
00583220 CMessages__AddMessageSoonWithString
00451A30 CMissionCleanup::AddEntityToList((int,uchar))
00451550 CMissionCleanup::Process((void))
004518E0 CMissionCleanup::RemoveEntityFromList((int,uchar))
0055F640 CModelInfo::AddClumpModel((int))
0055F580 CModelInfo::AddPedModel((int))
0055F730 CModelInfo::AddTimeModel((int))
0055F5D0 CModelInfo::AddVehicleModel((int))
0055F570 CModelInfo::Get2dEffectStore((void))
0055F7D0 CModelInfo::GetModelInfo((char const *,int *))
0055FA40 CModelInfo::Initialise((void))
0055F4E0 CModelInfo::IsBikeModel((int))
0055F540 CModelInfo::IsBoatModel((int))
0062A750 CModelInfo::RemoveColModelsFromOtherLevels((eLevelName))
0055F820 CModelInfo::ShutDown((void))
00571060 CMoneyMessage::Render((void))
00572800 CMotionblurStreaks::RegisterStreak((uint,uchar,uchar,uchar,CVector,CVector))
00572920 CMotionblurStreaks::Render((void))
0054F250 CMovingThings::Render((void))
004E40F0 CObject::CObject((CDummyObject *))
004E41B0 CObject::CObject((int,bool))
004E4220 CObject::CObject((void))
004E3E20 CObject::CanBeDeleted((void))
004E0820 CObject::DeleteAllMissionObjects((void))
004E08A0 CObject::DeleteAllTempObjects((void))
004E0720 CObject::DeleteAllTempObjectsInArea((CVector,float))
004E3E50 CObject::Init((void))
004E0990 CObject::ObjectDamage((float))
004E3690 CObject::ProcessControl((void))
004E0970 CObject::RefModelInfo((int))
004E2770 CObject::Render((void))
004E0920 CObject::Teleport((float,float,float))
004E4070 CObject::operator_new((uint))
004E4080 CObject::~CObject((void))
004E4560 CObjectdata::Initialise((char *))
004E4490 CObjectdata::SetObjectData((int,CObject &))
004ABD20 CPad::AddToCheatString((char))
004AA9F0 CPad::CarGunJustDown((void))
004AA630 CPad::ChangeStationJustDown((void))
004AA6C0 CPad::CycleCameraModeDownJustDown((void))
004AA700 CPad::CycleCameraModeUpJustDown((void))
004AA560 CPad::CycleWeaponLeftJustDown((void))
004AA530 CPad::CycleWeaponRightJustDown((void))
00602930 CPad::DoCheats((short))
004AA870 CPad::ExitVehicleJustDown((void))
004AA760 CPad::GetAccelerate((void))
004AA960 CPad::GetBrake((void))
004AAA60 CPad::GetCarGunFired((void))
004AAEB0 CPad::GetCarGunLeftRight((void))
004AAF00 CPad::GetCarGunUpDown((void))
004AA8F0 CPad::GetExitVehicle((void))
004AA9B0 CPad::GetHandBrake((void))
004AAB60 CPad::GetHorn((void))
004AAC30 CPad::GetLookBehindForCar((void))
004AAC00 CPad::GetLookBehindForPed((void))
004AAC90 CPad::GetLookLeft((void))
004AAC60 CPad::GetLookRight((void))
004AB060 CPad::GetPad((int))
004AAD40 CPad::GetPedWalkLeftRight((void))
004AACC0 CPad::GetPedWalkUpDown((void))
004AA390 CPad::GetSprint((void))
004AAFD0 CPad::GetSteeringLeftRight((void))
004AAF50 CPad::GetSteeringUpDown((void))
004AA4D0 CPad::GetTarget((void))
004AA830 CPad::GetWeapon((void))
004AAAC0 CPad::HornJustDown((void))
004AA430 CPad::JumpJustDown((void))
004A98F0 CPad::LookAroundUpDown((void))
004A9660 CPad::PrintErrorMessage((void))
004A98A0 CPad::ResetAverageWeapon((void))
004A9590 CPad::ResetCheats((void))
004AD2E0 CPad::StartShake((short,uchar))
004AD210 CPad::StartShake_Distance((short,uchar,float,float,float))
004AB070 CPad::StopShaking((short))
004AA460 CPad::TargetJustDown((void))
004AA7B0 CPad::WeaponJustDown((void))
00584DB0 CPager::Init((void))
00584C40 CPager::Process((void))
005604F0 CParticle::AddJetExplosion((CVector const &,float,float))
00563CC0 CParticle::AddParticle((tParticleType,CVector const &,CVector const &,CEntity *,float,RwRGBA const &,int,int,int,int))
005648F0 CParticle::AddParticle((tParticleType,CVector const &,CVector const &,CEntity *,float,int,int,int,int))
00560870 CParticle::RemovePSystem((tParticleType))
005608C0 CParticle::Render((void))
00561E10 CParticle::Update((void))
004E8480 CParticleObject::AddObject((ushort,CVector const &,CVector const &,float,uint,RwRGBA const &,uchar))
004E4C20 CParticleObject::SaveParticle((uchar *,uint *))
004386D0 CPathFind::FindNextNodeWandering((uchar,CVector,CPathNode **,CPathNode **,uchar,uchar *))
00437150 CPathFind::FindNodeClosestToCoors((CVector,uchar,float,bool,bool))
00434F30 CPathFind::Load((uchar *,uint))
00435040 CPathFind::Save((uchar *,uint *))
00435AE0 CPathFind::SwitchRoadsOffInArea((float,float,float,float,float,float,bool))
004354E0 CPathFind::TestCrossesRoad((CPathNode *,CPathNode *))
004356B0 CPathFind::TestForPedTrafficLight((CPathNode *,CPathNode *))
004F7920 CPed::AnimResetRelated((void))
0052B070 CPed::Attack((void))
004FA2E0 CPed::Avoid((void))
0050D4B0 CPed::BuildPedLists((void))
0050DC20 CPed::CPed((uint))
00509F80 CPed::CalculateNewOrientation((void))
0050A640 CPed::CalculateNewVelocity((void))
0051C870 CPed::CanSeeEntity((CEntity *,float))
005018D0 CPed::CanSetPedState((void))
00509DF0 CPed::ClearAll((void))
0052CF70 CPed::ClearAttackByRemovingAnim((void))
00521670 CPed::ClearLeader((void))
00521720 CPed::ClearObjective((void))
0050D8D0 CPed::DeleteRwObject((void))
00512C10 CPed::Duck((void))
00517BA0 CPed::EnterCar((void))
004F1620 CPed::FlagToDestroyWhenNextProcessed((void))
004FB130 CPed::Flee((void))
005035F0 CPed::GetLocalDirection((CVector2D const &))
005160E0 CPed::GetNearestDoor((CVehicle *,CVector &))
00515CE0 CPed::GetNearestPassengerDoor((CVehicle *,CVector &))
00514A70 CPed::GetNearestTrainDoor((CVehicle *,CVector &))
00514650 CPed::GetNearestTrainPedPosition((CVehicle *,CVector &))
005164D0 CPed::GetPositionToOpenCarDoor((CVehicle *,uint))
004FFA30 CPed::GiveWeapon((eWeaponType,uint))
004FDEB0 CPed::Idle((void))
00525B20 CPed::InflictDamage((void *,eWeaponType,float,ePedPieceTypes,uchar))
0050D9F0 CPed::Initialise((void))
004F4910 CPed::IsGangMember(const(void))
00525960 CPed::IsPedHeadAbovePos((float))
00501950 CPed::IsPedInControl((void))
004F4930 CPed::IsPlayer((void))
004F4860 CPed::IsPointerValid((void))
00527570 CPed::LoadFightData((void))
0050B700 CPed::MoveHeadToLook((void))
0050D360 CPed::OurPedCanSeeThisOne((CEntity *))
00514B50 CPed::PedSetDraggedOutCarPositionCB((CAnimBlendAssociation *,void *))
00514600 CPed::PedSetInTrainCB((CAnimBlendAssociation *,void *))
00500C60 CPed::PedSetOutCarCB((CAnimBlendAssociation *,void *))
005150E0 CPed::PedSetQuickDraggedOutCarPositionCB((CAnimBlendAssociation *,void *))
0052DCD0 CPed::PointGunAt((void))
004FE4C0 CPed::PreRender((void))
00509460 CPed::ProcessBuoyancy((void))
00505790 CPed::ProcessControl((void))
00504B00 CPed::ProcessEntityCollision((CEntity *,CColPoint *))
005179D0 CPed::QuitEnteringCar((void))
0051C1E0 CPed::ReactToPointGun((CEntity *))
00514360 CPed::RegisterThreatWithGangPeds((CEntity *))
005259F0 CPed::RemoveBodyPart((int,signed char))
004C9C50 CPed::RemoveLighting((bool))
004FFD80 CPed::RemoveWeaponModel((int))
004FE0F0 CPed::Render((void))
004F17D0 CPed::RestoreHeadingRate((void))
00520FE0 CPed::RestorePreviousObjective((void))
0050C600 CPed::RestorePreviousState((void))
005226B0 CPed::Say((ushort))
0050AD50 CPed::ScanForInterestingStuff((void))
004FBD00 CPed::Seek((void))
00512740 CPed::SeekBoatPosition((void))
0051C800 CPed::SelectGunIfArmed((void))
00522850 CPed::ServiceTalking((void))
005155E0 CPed::SetAnimOffsetForEnterOrExitVehicle((void))
004FF900 CPed::SetCurrentWeapon((int))
004F65C0 CPed::SetDie((AnimationId,float,float))
005019A0 CPed::SetDirectionToWalkAroundObject((CEntity *))
00518080 CPed::SetEnterCar((CVehicle *,uint))
004F6A20 CPed::SetEvasiveDive((CPhysical *,uchar))
004FB820 CPed::SetFlee((CEntity *,int))
004FBA90 CPed::SetFlee((CVector2D const &,int))
004FCF60 CPed::SetGetUp((void))
004FDFD0 CPed::SetIdle((void))
0050D900 CPed::SetModelIndex((uint))
0050CD50 CPed::SetMoveAnim((void))
0050D110 CPed::SetMoveState((eMoveState))
005224B0 CPed::SetObjective((eObjective))
00521840 CPed::SetObjective((eObjective,float,float,float))
00521D10 CPed::SetObjective((eObjective,short,short))
00521F10 CPed::SetObjective((eObjective,void *))
0050D8E0 CPed::SetPedStats((ePedStats))
00512520 CPed::SetVehicleAnim((CVehicle *,bool))
004F28A0 CPed::SetWaitState((eWaitState,void *))
004FACC0 CPed::SetWanderPath((signed char))
004C9C80 CPed::SetupLighting((void))
0050D120 CPed::SortPeds((CPed **,int,int))
0050CD20 CPed::StopNonPartialAnims((void))
004F5690 CPed::Teleport((CVector))
0050A040 CPed::UpdatePosition((void))
004FA680 CPed::WanderPath((void))
004EF8B0 CPed::WarpPedIntoCar((CVehicle *))
0050AC70 CPed::WillChat((CPed *))
004073E0 CPed::scalar_deleter((void))
0050DA70 CPed::~CPed((void))
0052FA10 CPedIK::CPedIK((CPed *))
0052F9B0 CPedIK::GetComponentPosition((RwV3d &,uint))
0052F610 CPedIK::LookAtPosition((CVector const &))
0052F230 CPedIK::LookInDirection((float,float))
0052F6E0 CPedIK::MoveLimb((LimbOrientation &,float,float,LimbMovementInfo &))
0052EFB0 CPedIK::PointGunAtPosition((CVector const &))
0052EC20 CPedIK::PointGunInDirection((float,float))
0052E7B0 CPedIK::PointGunInDirectionUsingArm((float,float))
0052E710 CPedIK::RestoreGunPosn((void))
0052F0D0 CPedIK::RestoreLookAt((void))
00560120 CPedModelInfo::CPedModelInfo((void))
00566300 CPedModelInfo::CreateHitColModel((RpClump *))
00566590 CPedModelInfo::DeleteRwObject((void))
005665C0 CPedModelInfo::SetClump((RpClump *))
00560480 CPedModelInfo::vector_deleting_destructor((void))
005600E0 CPedModelInfo::~CPedModelInfo((void))
0052FFC0 CPedStats::GetPedStatType((char *))
00530260 CPedStats::Initialise((void))
00530020 CPedStats::LoadPedStats((void))
00530220 CPedStats::Shutdown((void))
00530480 CPedType::FindPedFlag((char *))
00530860 CPedType::FindPedType((char *))
00530F00 CPedType::Initialise((void))
00530340 CPedType::Load((uchar *,uint))
00530B90 CPedType::LoadPedData((void))
005303D0 CPedType::Save((uchar *,uint *))
00530EC0 CPedType::Shutdown((void))
0043C370 CPhoneInfo::Save((uchar *,uint *))
0043C600 CPhoneInfo::Update((void))
004BB310 CPhysical::Add((void))
004BADC0 CPhysical::ApplyMoveForce((float,float,float))
004BACC0 CPhysical::ApplyTurnForce((float,float,float,float,float,float))
004BB650 CPhysical::CPhysical((void))
004BB5C0 CPhysical::GetBoundRect((void))
004B94B0 CPhysical::ProcessCollision((void))
004BA6F0 CPhysical::ProcessControl((void))
004AF240 CPhysical::ProcessEntityCollision((CEntity *,CColPoint *))
004B9120 CPhysical::ProcessShift((void))
004BB280 CPhysical::Remove((void))
004BAEE0 CPhysical::RemoveAndAdd((void))
004BAE30 CPhysical::RemoveFromMovingList((void))
004C9D00 CPhysical::RemoveLighting((bool))
004C9D20 CPhysical::SetupLighting((void))
004BB630 CPhysical::~CPhysical((void))
004418C0 CPickups::GenerateNewOne((CVector,uint,uchar,uint))
0043E5E0 CPickups::RenderPickUpText((void))
0043D0D0 CPickups::Save((uchar *,uint *))
004D14F0 CPlaceName::Process((void))
004BBAD0 CPlaceable::CPlaceable((void))
004BB9E0 CPlaceable::IsWithinArea((float,float,float,float))
004BB900 CPlaceable::IsWithinArea((float,float,float,float,float,float))
004BBA80 CPlaceable::SetHeading((float))
005B21E0 CPlane::InitPlanes((void))
004BBE90 CPlayerInfo::ArrestPlayer((void))
004BBBC0 CPlayerInfo::BlowUpRCBuggy((void))
004BBE40 CPlayerInfo::CancelPlayerEnteringCars((CVehicle *))
004BE870 CPlayerInfo::Clear((void))
004BC2F0 CPlayerInfo::FindClosestCarSectorList((CPtrList &,CPed *,float,float,float,float,float *,CVehicle **))
004BC2A0 CPlayerInfo::GetPos((void))
004BCA60 CPlayerInfo::IsPlayerInRemoteMode((void))
004BBF30 CPlayerInfo::IsRestartingAfterArrest((void))
004BBF50 CPlayerInfo::IsRestartingAfterDeath((void))
004BBEE0 CPlayerInfo::KillPlayer((void))
004BC5B0 CPlayerInfo::LoadPlayerInfo((uchar *,uint))
004BBC10 CPlayerInfo::MakePlayerSafe((bool))
004BCA90 CPlayerInfo::Process((void))
004BC800 CPlayerInfo::SavePlayerInfo((uchar *,uint *))
005384B0 CPlayerPed::CPlayerPed((void))
00531CC0 CPlayerPed::ClearAdrenaline((void))
00533B30 CPlayerPed::ClearWeaponTarget((void))
005383C0 CPlayerPed::DeactivatePlayerPed((int))
0050CCF0 CPlayerPed::GetPlayerInfoForThisPlayerPed((void))
005383A0 CPlayerPed::ReactivatePlayerPed((int))
005381F0 CPlayerPed::SetInitialState((void))
00532070 CPlayerPed::SetWantedLevelNoDrop((int))
005383E0 CPlayerPed::SetupPlayerPed((int))
00566640 CPointLights::RenderFogEffect((void))
0042C4B0 CPool::GetVehicleIndex((CVehicle *))
0050EFB0 CPool_4CPed_10CPlayerPed_::Delete((CPed *))
004C1530 CPool_8CPtrNode_8CPtrNode_::Delete((CPtrNode *))
004C1560 CPool_8CPtrNode_8CPtrNode_::New((void))
00417170 CPool_CColModel::Delete((CColModel *))
004171A0 CPool_CColModel::New((void))
004C1090 CPool_CDummy_CDummyPed::CPool_CDummy_CDummyPed((int))
004C0F30 CPool_CObject_CCutsceneHead::CPool_CObject_CCutsceneHead((int))
004E4380 CPool_CObject_CCutsceneHead::Delete((CObject *))
004C04C0 CPool_CObject_CCutsceneHead::Flush((void))
00451C30 CPool_CObject_CCutsceneHead::GetAt((int))
00434A10 CPool_CObject_CCutsceneHead::GetIndex((CObject *))
004349F0 CPool_CObject_CCutsceneHead::GetJustIndex_NoFreeAssert((CObject *))
004A74D0 CPool_CObject_CCutsceneHead::GetNoOfUsedSpaces((void))
004E43B0 CPool_CObject_CCutsceneHead::New((int))
004E43D0 CPool_CObject_CCutsceneHead::New((void))
004E4440 CPool_CObject_CCutsceneHead::SetNotFreeAt((int))
004C04B0 CPool_CObject_CCutsceneHead::~CPool_CObject_CCutsceneHead((void))
004C09B0 CPool_CPed_CPlayerPed::CPool_CPed_CPlayerPed((int))
00451CB0 CPool_CPed_CPlayerPed::GetAt((int))
00451CF0 CPool_CPed_CPlayerPed::GetIndex((CPed *))
0050EFE0 CPool_CPed_CPlayerPed::New((int))
004C06E0 CPool_CPtrNode_CPtrNode::CPool_CPtrNode_CPtrNode((int))
004C0B10 CPool_CVehicle_CAutomobile::CPool_CVehicle_CAutomobile((int))
005BB440 CPool_CVehicle_CAutomobile::Delete((CVehicle *))
00451C70 CPool_CVehicle_CAutomobile::GetAt((int))
005BB470 CPool_CVehicle_CAutomobile::New((int))
005BB490 CPool_CVehicle_CAutomobile::New((void))
00581150 CPool_TxdDef_TxdDef::CPool_TxdDef_TxdDef((int))
005810B0 CPool_TxdDef_TxdDef::Delete((TxdDef *))
00581090 CPool_TxdDef_TxdDef::GetJustIndex((TxdDef *))
005810E0 CPool_TxdDef_TxdDef::New((void))
004C0040 CPools::CheckPoolsEmpty((void))
004BFF80 CPools::GetObject((int))
004BFFA0 CPools::GetObjectRef((CObject *))
004C0000 CPools::GetPed((int))
004C0020 CPools::GetPedRef((CPed *))
004BFFC0 CPools::GetVehicle((int))
004BFFE0 CPools::GetVehicleRef((CVehicle *))
004C0270 CPools::Initialise((void))
004BEF70 CPools::LoadObjectPool((uchar *,uint))
004BEB50 CPools::LoadPedPool((uchar *,uint))
004BF9A0 CPools::LoadVehiclePool((uchar *,uint))
004BF420 CPools::SaveObjectPool((uchar *,uint *))
004BEDC0 CPools::SavePedPool((uchar *,uint *))
004BF6D0 CPools::SaveVehiclePool((uchar *,uint *))
004C0070 CPools::ShutDown((void))
0053A8A0 CPopulation::AddPedInCar((CVehicle *))
0053EAF0 CPopulation::Initialise((void))
0053A720 CPopulation::UpdatePedCount((ePedType,uchar))
005C7C30 CProjectileInfo::Initialise((void))
005C69D0 CProjectileInfo::RemoveAllProjectiles((void))
005C7C10 CProjectileInfo::Shutdown((void))
005C6A20 CProjectileInfo::Update((void))
004C14B0 CPtrList::Flush((void))
004C1500 CPtrNode::operator_delete((void *))
004C1520 CPtrNode::operator_new((uint))
00541570 CRGBA::CRGBA((uchar,uchar,uchar,uchar))
004C3A70 CRadar::ClearBlipForEntity((eBlipType,int))
004C2280 CRadar::ClipRadarPoly((CVector2D *,CVector2D const *))
004C4200 CRadar::DrawBlips((void))
004C17C0 CRadar::DrawRadarMap((void))
004C1A20 CRadar::DrawRadarMask((void))
004C1D60 CRadar::DrawRadarSection((int,int))
004C2E70 CRadar::DrawRotatingRadarSprite((CSprite2d *,float,float,float,uchar))
004C6200 CRadar::Initialise((void))
004C15D0 CRadar::LoadAllRadarBlips((uchar *,uint))
004C5DC0 CRadar::LoadTextures((void))
004C2930 CRadar::RemoveRadarSections((void))
004C16B0 CRadar::SaveAllRadarBlips((uchar *,uint *))
004C62E0 CRadar::SetupSprites((void))
004C3100 CRadar::ShowRadarMarker((CVector,int,float))
004C6030 CRadar::Shutdown((void))
004C2870 CRadar::StreamRadarSections((CVector const &))
004C6940 CReferences::RemoveReferencesToPlayer((void))
00441FA0 CRemote::TakeRemoteControlledCarFromPlayer((void))
004CA260 CRenderer::ConstructRenderList((void))
004CA1F0 CRenderer::PreRender((void))
004C9F40 CRenderer::RenderEverythingBarRoads((void))
004CA140 CRenderer::RenderFadingInEntities((void))
004C9E80 CRenderer::RenderFirstPersonVehicle((void))
004C9DA0 CRenderer::RenderOneNonRoad((CEntity *))
004CA180 CRenderer::RenderRoads((void))
00443060 CRestart::Initialise((void))
004425B0 CRestart::SaveAllRestartPoints((uchar *,uint *))
0052FCA0 CRouteNode::AddRoutePoint((short,CVector))
00567F20 CRubbish::Render((void))
00568550 CRubbish::Update((void))
00461030 CRunningScript::CarInAreaCheckCommand((int,uint *))
00461310 CRunningScript::CharInAreaCheckCommand((int,uint *))
00450EF0 CRunningScript::CollectNextParameterWithoutIncreasingPC((uint))
00451010 CRunningScript::CollectParameters((uint *,short))
00460D00 CRunningScript::DoDeatharrestCheck((void))
00460C00 CRunningScript::GetPadState((ushort,ushort))
00450CF0 CRunningScript::Init((void))
004623A0 CRunningScript::LocateCarCommand((int,uint *))
00462A00 CRunningScript::LocateCharCarCommand((int,uint *))
00462D30 CRunningScript::LocateCharCharCommand((int,uint *))
00463090 CRunningScript::LocateCharCommand((int,uint *))
004634A0 CRunningScript::LocatePlayerCarCommand((int,uint *))
004637D0 CRunningScript::LocatePlayerCharCommand((int,uint *))
00463B30 CRunningScript::LocatePlayerCommand((int,uint *))
00461750 CRunningScript::PlayerInAngledAreaCheckCommand((int,uint *))
00461CF0 CRunningScript::PlayerInAreaCheckCommand((int,uint *))
0044FD70 CRunningScript::Process((void))
0044B400 CRunningScript::ProcessCommands0To99((int))
006084C0 CRunningScript::ProcessCommands1000To1099((int))
00446390 CRunningScript::ProcessCommands100To199((int))
00606730 CRunningScript::ProcessCommands1100To1199((int))
00630650 CRunningScript::ProcessCommands1200To1299((int))
0062E940 CRunningScript::ProcessCommands1300To1399((int))
00637600 CRunningScript::ProcessCommands1400To1499((int))
00444BE0 CRunningScript::ProcessCommands200To299((int))
00453670 CRunningScript::ProcessCommands300To399((int))
00451F90 CRunningScript::ProcessCommands400To499((int))
00457580 CRunningScript::ProcessCommands500To599((int))
00456E20 CRunningScript::ProcessCommands600To699((int))
00455030 CRunningScript::ProcessCommands700To799((int))
0045B220 CRunningScript::ProcessCommands800To899((int))
00458EC0 CRunningScript::ProcessCommands900To999((int))
0044FBE0 CRunningScript::ProcessOneCommand((void))
00450E50 CRunningScript::StoreParameters((uint *,short))
00463F00 CRunningScript::UpdateCompareFlag((uchar))
0054EB60 CScrollBar::Init((void))
0056EC50 CShadows::AddPermanentShadow((uchar,RwTexture *,CVector *,float,float,float,float,short,uchar,uchar,uchar,float,uint,float))
00568F30 CShadows::RenderExtraPlayerShadows((void))
00568DF0 CShadows::RenderIndicatorShadow((uint,uchar,RwTexture *,CVector *,float,float,float,float,short))
0056C690 CShadows::RenderStaticShadows((void))
0056CC40 CShadows::RenderStoredShadows((void))
00571240 CShinyTexts::Render((void))
005C83B0 CShotInfo::Initialise((void))
005C8390 CShotInfo::Shutdown((void))
005C7E60 CShotInfo::Update((void))
005602D0 CSimpleModelInfo::CSimpleModelInfo((void))
0056F560 CSimpleModelInfo::CreateInstance((RwMatrix *))
0056F530 CSimpleModelInfo::CreateInstance((void))
0056F710 CSimpleModelInfo::DeleteRwObject((void))
004C7D30 CSimpleModelInfo::GetAtomic((void))
0056F690 CSimpleModelInfo::GetAtomicFromDistance((float))
0056F660 CSimpleModelInfo::GetLargestLodDistance((void))
0056F770 CSimpleModelInfo::Init((void))
0056F790 CSimpleModelInfo::SetAtomic((RpAtomic *))
0056F600 CSimpleModelInfo::SetLodDistances((float *))
005602A0 CSimpleModelInfo::array_destructor((void))
005602C0 CSimpleModelInfo::~CSimpleModelInfo((void))
0056FBA0 CSkidmarks::Render((void))
00574790 CSpecialFX::Render((void))
005747E0 CSpecialFX::Update((void))
00578830 CSprite2d::AddSpriteToBank((int,CRect const &,CRGBA const &,float,float,float,float,float,float,float,float))
00578A60 CSprite2d::CSprite2d((void))
00578A20 CSprite2d::Delete((void))
00578640 CSprite2d::Draw((CRect const &,CRGBA const &,CRGBA const &,CRGBA const &,CRGBA const &))
005786A0 CSprite2d::Draw((CRect const &,CRGBA const &,float,float,float,float,float,float,float,float))
00578760 CSprite2d::Draw((float,float,float,float,CRGBA const &))
005785D0 CSprite2d::Draw((float,float,float,float,float,float,float,float,CRGBA const &))
00578520 CSprite2d::Draw((float,float,float,float,float,float,float,float,CRGBA const &))
005779B0 CSprite2d::Draw((float,float,float,float,float,float,float,float,CRGBA const &,CRGBA const &,CRGBA const &,CRGBA const &))
005787E0 CSprite2d::Draw((void))
00578710 CSprite2d::DrawRect((CRect const &,CRGBA const &))
00577B00 CSprite2d::DrawRect((CRect const &,CRGBA const &))
00577A80 CSprite2d::DrawRect((CRect const &,CRGBA const &,CRGBA const &,CRGBA const &,CRGBA const &))
00578970 CSprite2d::SetAddressing((RwTextureAddressMode))
00577D10 CSprite2d::SetMaskVertices((int,float *))
005789E0 CSprite2d::SetTexture((char *))
005789B0 CSprite2d::SetTexture((char *,char *))
00578370 CSprite2d::SetVertices((CRect const &,CRGBA const &,CRGBA const &,CRGBA const &,CRGBA const &))
00578010 CSprite2d::SetVertices((CRect const &,CRGBA const &,CRGBA const &,CRGBA const &,CRGBA const &,float,float,float,float,float,float,float,float))
00577BB0 CSprite2d::SetVertices((RwSky2DVertex *,CRect const &,CRGBA const &,CRGBA const &,CRGBA const &,CRGBA const &,float,float,float,float,float,float,float,float))
005781C0 CSprite2d::SetVertices((float,float,float,float,float,float,float,float,CRGBA const &,CRGBA const &,CRGBA const &,CRGBA const &))
00577F70 CSprite2d::SetVertices((int,float *,float *,CRGBA const &))
00578A40 CSprite2d::~CSprite2d((void))
004CA9F7 CStats::SaveStats((uchar *,uint *))
0042DF40 CStoredCar::RestoreCar((void))
0042E170 CStoredCar::StoreCar((CVehicle *))
0040EA10 CStreaming::AddModelsToRequestList((CVector const &))
00408B40 CStreaming::AddToLoadedVehiclesList((int))
0040C1E0 CStreaming::ConvertBufferToObject((char *,int))
0040F5E0 CStreaming::DeleteFarAwayRwObjects((CVector const &))
0040CC70 CStreaming::DeleteRwObjectsBehindCamera((int))
0040CBE0 CStreaming::DeleteRwObjectsBehindCameraInSectorList((CPtrList &,int))
0040CB50 CStreaming::DeleteRwObjectsNotInFrustumInSectorList((CPtrList &,int))
0040C770 CStreaming::FinishLoadingLargeFile((char *,int))
0040B4D0 CStreaming::FlushRequestList((void))
0040BC30 CStreaming::GetCdImageOffset((int))
0040BCA0 CStreaming::GetNextFileOnCd((int,bool))
00409A10 CStreaming::HasSpecialCharLoaded((int))
0040CA90 CStreaming::IsTxdUsedByRequestedModels((int))
0040B5F0 CStreaming::LoadAllRequestedModels((bool))
0040AA30 CStreaming::LoadInitialPeds((void))
00409940 CStreaming::LoadInitialVehicles((void))
0040AF60 CStreaming::LoadScene((CVector const &))
0040C190 CStreaming::MakeSpaceFor((int))
00408A20 CStreaming::MemoryCardLoad((uchar *,uint))
00408A60 CStreaming::MemoryCardSave((uchar *,uint *))
0040E7B0 CStreaming::ProcessEntitiesInSectorList((CPtrList &))
0040E870 CStreaming::ProcessEntitiesInSectorList((CPtrList &,float,float,float,float,float,float))
0040BEB0 CStreaming::ProcessLoadingChannel((int))
0040D5A0 CStreaming::RemoveLeastUsedModel((int))
00408AA0 CStreaming::RemoveLoadedVehicle((void))
0040D6E0 CStreaming::RemoveModel((int))
0040E310 CStreaming::RequestModel((int,int))
0040B8A0 CStreaming::RequestModelStream((int))
00409A30 CStreaming::RequestSpecialChar((int,char const *,int))
0040AA60 CStreaming::RequestSpecialModel((int,char const *,int))
0040ED80 CStreaming::RetryLoadFile((int))
0040AD60 CStreaming::SetMissionDoesntRequireModel((int))
00409970 CStreaming::SetMissionDoesntRequireSpecialChar((int))
0040ADF0 CStreaming::SetModelIsDeletable((int))
00408C90 CStreaming::StreamVehiclesAndPeds((void))
0040A050 CStreaming::StreamZoneModels((CVector const &))
0040EE80 CStreaming::Update((void))
004511B0 CStuckCarCheck::AddCarToCheck((int,float,uint))
00451110 CStuckCarCheck::HasCarBeenStuckForAWhile((int))
00451A60 CStuckCarCheck::Process((void))
00451150 CStuckCarCheck::RemoveCarFromCheck((int))
004176A0 CTempColModels::Initialise((void))
00584F30 CText::Get((char const *))
005854F0 CText::Load((void))
00585150 CText::LoadMissionText((char const *))
005850B0 CText::UnloadMissionText((void))
005A6AA0 CTheCarGenerators::SaveAllCarGenerators((uchar *,uint *))
00458D90 CTheScripts::AddToBuildingSwapArray((CBuilding *,int,int))
00458D10 CTheScripts::AddToInvisibilitySwapArray((CEntity *,bool))
0045EA80 CTheScripts::CleanUpThisObject((CObject *))
0045EB10 CTheScripts::CleanUpThisPed((CPed *))
0045EAD0 CTheScripts::CleanUpThisVehicle((CVehicle *))
0045F180 CTheScripts::ClearSpaceForMissionEntity((CVector const &,CEntity *))
0045FBE0 CTheScripts::DrawDebugAngledCube((float,float,float,float,float,float,float,float,float,float))
00460470 CTheScripts::DrawDebugAngledSquare((float,float,float,float,float,float,float,float))
00460040 CTheScripts::DrawDebugCube((float,float,float,float,float,float))
004607F0 CTheScripts::DrawDebugSquare((float,float,float,float))
00458E50 CTheScripts::DrawScriptSpheres((void))
0045EE50 CTheScripts::HighlightImportantAngledArea((uint,float,float,float,float,float,float,float,float,float))
0045F080 CTheScripts::HighlightImportantArea((uint,float,float,float,float,float))
00450330 CTheScripts::Init((void))
0044FE30 CTheScripts::IsPlayerOnAMission((void))
0045ED50 CTheScripts::IsPlayerStopped((CPlayerInfo *))
0045ED20 CTheScripts::IsVehicleStopped((CVehicle *))
0045F450 CTheScripts::LoadAllScripts((uchar *,uint))
0044FED0 CTheScripts::Process((void))
0045E530 CTheScripts::ReadMultiScriptFileOffsetsFromScript((void))
0045E910 CTheScripts::ReadObjectNamesFromScript((void))
0045F7D0 CTheScripts::SaveAllScripts((uchar *,uint *))
0045FB70 CTheScripts::ScriptDebugLine3D((float,float,float,float,float,float,uint,uint))
00450270 CTheScripts::StartNewScript((int))
0044FE60 CTheScripts::StartTestScript((void))
00458CC0 CTheScripts::UndoBuildingSwaps((void))
00458C90 CTheScripts::UndoEntityInvisibilitySettings((void))
0045E820 CTheScripts::UpdateObjectIndices((void))
004DDB80 CTheZones::CreateZone((char *,eZoneType,float,float,float,float,float,float,eLevelName))
004DC370 CTheZones::FindAudioZone((CVector *))
004DCEA0 CTheZones::FindSmallestZonePositionILN((CVector const *,bool))
004DD060 CTheZones::FindSmallestZonePositionType((CVector const *,eZoneType))
004DD5F0 CTheZones::FindZoneByLabelAndReturnIndex((char *,int))
004DD300 CTheZones::GetLevelFromPosition((CVector const *))
004DCC20 CTheZones::GetZone((ushort))
004DC500 CTheZones::GetZoneInfoForTimeOfDay((CVector const *,CZoneInfo *))
004DDFA0 CTheZones::Init((void))
004DC430 CTheZones::InitialiseAudioZoneArray((void))
004DD9D0 CTheZones::InsertZoneIntoZoneHierRecursive((CZone *,CZone *))
004DBCB0 CTheZones::LoadAllZones((uchar *,uint))
004DD750 CTheZones::PointLiesWithinZone((CVector const *,CZone *))
004DDA90 CTheZones::PostZoneCreation((void))
004DC090 CTheZones::SaveAllZones((uchar *,uint *))
004DCC30 CTheZones::SetPedGroup((ushort,uchar,ushort))
004DCDF0 CTheZones::SetZoneCarInfo((int,uchar,short,short,short))
004DCC70 CTheZones::SetZonePedInfo((int,uchar,short,short,short,short,short,short,short,short,short,short,short))
004DDDF0 CTheZones::Update((void))
004DD7D0 CTheZones::ZoneIsEntirelyContainedWithinOtherZone((CZone *,CZone *))
004D05E0 CTimeCycle::Initialise((void))
0048C700 CTimeModelInfo::FindOtherTimeModel((void))
004D1300 CTimer::Initialise((void))
004D0DB0 CTimer::Stop((void))
004D0F30 CTimer::Update((void))
00463F90 CTrafficLights::DisplayActualLight((CEntity *))
005B2AD0 CTrain::DeleteRwObject((void))
005AFDC0 CTrain::ProcessControl((void))
005B2B20 CTrain::SetModelIndex((uint))
00408020 CTreadable::CTreadable((void))
00580A60 CTxdStore::AddRef((int))
00580F00 CTxdStore::AddTxdSlot((char const *))
00580B60 CTxdStore::Create((int))
00580D70 CTxdStore::FindTxdSlot((char const *))
00580BA0 CTxdStore::FinishLoadTxd((int,RwStream *))
00580990 CTxdStore::GetNumRefs((int))
00580E50 CTxdStore::GetTxdName((int))
00581010 CTxdStore::Initialise((void))
00580C60 CTxdStore::LoadTxd((int,RwStream *))
00580CD0 CTxdStore::LoadTxd((int,char const *))
00580AA0 CTxdStore::PopCurrentTxd((void))
00580AC0 CTxdStore::PushCurrentTxd((void))
00580A10 CTxdStore::RemoveRef((int))
005809D0 CTxdStore::RemoveRefWithoutDelete((int))
00580AD0 CTxdStore::SetCurrentTxd((int))
00580BF0 CTxdStore::StartLoadTxd((int,RwStream *))
004513C0 CUpsideDownCarCheck::AddCarToCheck((int))
00451350 CUpsideDownCarCheck::HasCarBeenUpsideDownForAWhile((int))
00451230 CUpsideDownCarCheck::IsCarUpsideDown((int))
00451390 CUpsideDownCarCheck::RemoveCarFromCheck((int))
004D1490 CUserDisplay::Init((void))
004D1400 CUserDisplay::Process((void))
004DFEA0 CVector::Normalise((void))
005B8E60 CVehicle::AddPassenger((CPed *))
005B8D50 CVehicle::AddPassenger((CPed *,uchar))
005BAC10 CVehicle::CVehicle((uchar))
005BA960 CVehicle::CanBeDeleted((void))
005B8460 CVehicle::CanPedOpenLocks((CPed const *))
005B7910 CVehicle::CarHasRoof((void))
005B9020 CVehicle::InflictDamage((CEntity *,eWeaponType,float))
005B84B0 CVehicle::IsOnItsSide((void))
005B84F0 CVehicle::IsUpsideDown((void))
005B8F50 CVehicle::ProcessDelayedExplosion((void))
005BA070 CVehicle::ProcessWheel((CVector &,CVector &,CVector &,CVector &,int,float,float,float,char,float *,tWheelState *))
005BA900 CVehicle::ProcessWheelRotation((tWheelState,CVector const &,CVector const &,float))
005B8920 CVehicle::RemoveDriver((void))
005B8CE0 CVehicle::RemovePassenger((CPed *))
005B89F0 CVehicle::SetDriver((CPed *))
005BAA40 CVehicle::SetModelIndex((uint))
005B8870 CVehicle::SetUpDriver((void))
005B8700 CVehicle::SetupPassenger((int))
005B8520 CVehicle::UsesSiren((uint))
005BAAE0 CVehicle::operator_delete((void *))
005BAB20 CVehicle::operator_new((uint))
005BAB00 CVehicle::operator_new((uint,int))
005BAB30 CVehicle::~CVehicle((void))
00579090 CVehicleModelInfo::AvoidSameVehicleColour((uchar *,uchar *))
0057AA20 CVehicleModelInfo::CVehicleModelInfo((void))
00579670 CVehicleModelInfo::ChooseComponent((void))
005794F0 CVehicleModelInfo::ChooseSecondComponent((void))
00579190 CVehicleModelInfo::ChooseVehicleColour((uchar &,uchar &))
00579FD0 CVehicleModelInfo::ClearAtomicFlagCB((RwObject *,void *))
0057A660 CVehicleModelInfo::CollapseFramesCB((RwFrame *,void *))
0057A980 CVehicleModelInfo::ConvertDFFNameToModelID((void))
0057A6E0 CVehicleModelInfo::CreateInstance((void))
0057A6A0 CVehicleModelInfo::DeleteRwObject((void))
00579390 CVehicleModelInfo::GetEditableMaterialList((void))
00579440 CVehicleModelInfo::GetEditableMaterialListCB((RpAtomic *,void *))
00579460 CVehicleModelInfo::GetEditableMaterialListCB((RpMaterial *,void *))
00429290 CVehicleModelInfo::GetModelID((void))
00578A70 CVehicleModelInfo::GetVehicleTypeId((uint))
00579AD0 CVehicleModelInfo::GetWheelPosn((int,CVector &))
0057A600 CVehicleModelInfo::HasAlphaMaterialCB((RpMaterial *,void *))
00578BA0 CVehicleModelInfo::HasSpecularMaterialCB((RpMaterial *,void *))
0057A620 CVehicleModelInfo::HideAllComponentsAtomicCB((RpAtomic *,void *))
00578C30 CVehicleModelInfo::LoadEnvironmentMaps((void))
00578CC0 CVehicleModelInfo::LoadVehicleColours((void))
0057A640 CVehicleModelInfo::MoveObjectsCB((RwObject *,void *))
00579B10 CVehicleModelInfo::PreprocessHierarchy((void))
00579FF0 CVehicleModelInfo::SetAtomicFlagCB((RwObject *,void *))
0057A4A0 CVehicleModelInfo::SetAtomicRendererCB((RpAtomic *,void *))
0057A1E0 CVehicleModelInfo::SetAtomicRendererCB_BigVehicle((RpAtomic *,void *))
0057A070 CVehicleModelInfo::SetAtomicRendererCB_Boat((RpAtomic *,void *))
0057A010 CVehicleModelInfo::SetAtomicRendererCB_Heli((RpAtomic *,void *))
0057A800 CVehicleModelInfo::SetClump((RpClump *))
0057A9C0 CVehicleModelInfo::SetDFFName((char const *))
00578AF0 CVehicleModelInfo::SetEnvironmentMapCB((RpAtomic *,void *))
00578B40 CVehicleModelInfo::SetEnvironmentMapCB((RpMaterial *,void *))
00579290 CVehicleModelInfo::SetVehicleColour((uchar,uchar))
00579E80 CVehicleModelInfo::SetVehicleComponentFlags((RwFrame *,uint))
00578BD0 CVehicleModelInfo::UnloadEnvironmentMaps((void))
00578C90 CVehicleModelInfo::UnloadVehicleColours((void))
005603E0 CVehicleModelInfo::vector_deleting_destructor((void))
00560170 CVehicleModelInfo::~CVehicleModelInfo((void))
00582AA0 CVisibilityPlugins::AtomicConstructor((void *,int,int))
00582A80 CVisibilityPlugins::AtomicCopyConstructor((void *,void const *,int,int))
00582A70 CVisibilityPlugins::AtomicDestructor((void *,int,int))
00582800 CVisibilityPlugins::ClearAtomicFlag((RpAtomic *,int))
00582720 CVisibilityPlugins::ClearAtomicFlag((RpAtomic *,int))
005829F0 CVisibilityPlugins::ClumpConstructor((void *,int,int))
005829D0 CVisibilityPlugins::ClumpCopyConstructor((void *,void const *,int,int))
005829C0 CVisibilityPlugins::ClumpDestructor((void *,int,int))
00581800 CVisibilityPlugins::DefaultVisibilityCB((RpClump *))
00582A50 CVisibilityPlugins::FrameConstructor((void *,int,int))
00582A30 CVisibilityPlugins::FrameCopyConstructor((void *,void const *,int,int))
00582A20 CVisibilityPlugins::FrameDestructor((void *,int,int))
005827F0 CVisibilityPlugins::GetAtomicId((RpAtomic *))
005814F0 CVisibilityPlugins::GetClumpAlpha((RpClump *))
005823A0 CVisibilityPlugins::GetDotProductWithCameraVector((RwMatrix *,RwMatrix *,uint))
00581810 CVisibilityPlugins::GetFrameHierarchyId((RwFrame *))
005814E0 CVisibilityPlugins::InitAlphaAtomicList((void))
005814C0 CVisibilityPlugins::InitAlphaEntityList((void))
00581440 CVisibilityPlugins::InsertEntityIntoSortedList((CEntity *,float))
00581700 CVisibilityPlugins::MloVisibilityCB((RpClump *))
00582930 CVisibilityPlugins::PluginAttach((void))
00581410 CVisibilityPlugins::RenderAlphaAtomics((void))
00582560 CVisibilityPlugins::RenderFadingAtomic((RpAtomic *,float))
00581360 CVisibilityPlugins::RenderFadingEntities((CLinkList_CVisibilityPlugins_AlphaObjectInfo const &))
00581310 CVisibilityPlugins::RenderFadingEntities((void))
00581A00 CVisibilityPlugins::RenderPedCB((RpAtomic *))
00581AE0 CVisibilityPlugins::RenderPlayerWithSkinCB((RpAtomic *))
00582160 CVisibilityPlugins::RenderVehicleHiDetailAlphaCB((RpAtomic *))
005822B0 CVisibilityPlugins::RenderVehicleHiDetailCB((RpAtomic *))
00581E50 CVisibilityPlugins::RenderVehicleLowDetailCB_BigVehicle((RpAtomic *))
005824E0 CVisibilityPlugins::RenderVehicleReallyLowDetailCB((RpAtomic *))
00581F00 CVisibilityPlugins::RenderVehicleReallyLowDetailCB_BigVehicle((RpAtomic *))
005826B0 CVisibilityPlugins::RenderWheelAtomicCB((RpAtomic *))
00582820 CVisibilityPlugins::SetAtomicFlag((RpAtomic *,int))
00581940 CVisibilityPlugins::SetAtomicRenderCallback((RpAtomic *,RpAtomic *(*)(RpAtomic *)))
00581500 CVisibilityPlugins::SetClumpAlpha((RpClump *,int))
00581520 CVisibilityPlugins::SetClumpModelInfo((RpClump *,CClumpModelInfo *))
00581820 CVisibilityPlugins::SetFrameHierarchyId((RwFrame *,int))
00581840 CVisibilityPlugins::SetRenderWareCamera((RwCamera *))
00581610 CVisibilityPlugins::VehicleVisibilityCB((RpClump *))
00581590 CVisibilityPlugins::VehicleVisibilityCB_BigVehicle((RpClump *))
004D1990 CWanted::AddCrimeToQ((eCrimeType,int,CVector const &,bool,bool))
004D1E20 CWanted::AreArmyRequired((void))
004D1E40 CWanted::AreFbiRequired((void))
004D1E60 CWanted::AreSwatRequired((void))
004D1A50 CWanted::ClearQdCrimes((void))
004D2440 CWanted::Initialise((void))
004D1DE0 CWanted::NumOfHelisRequired((void))
004D20F0 CWanted::RegisterCrime((eCrimeType,CVector const &,uint,bool))
004D20B0 CWanted::RegisterCrime_Immediately((eCrimeType,CVector const &,uint,bool))
004D1610 CWanted::ReportCrimeNow((eCrimeType,CVector const &,bool))
004D2420 CWanted::Reset((void))
004D1D20 CWanted::ResetPolicePursuit((void))
004D1E90 CWanted::SetMaximumWantedLevel((int))
004D1FA0 CWanted::SetWantedLevel((int))
004D1F80 CWanted::SetWantedLevelCheat((int))
004D1F50 CWanted::SetWantedLevelNoDrop((int))
004D2260 CWanted::Update((void))
004D2110 CWanted::UpdateWantedLevel((void))
004D1B00 CWanted::WorkOutPolicePresence((CVector,float))
0057B0E0 CWaterCannons::Render((void))
0057B120 CWaterCannons::Update((void))
005C2DE0 CWaterLevel::CreateWavyAtomic((void))
005C2C80 CWaterLevel::GetWaterLevel((float,float,float,float *,bool))
005C2BE0 CWaterLevel::GetWaterLevelNoWaves((float,float,float,float *))
005C3940 CWaterLevel::Initialise((char *))
005C8AE0 CWeapon::BlowUpExplosiveThings((CEntity *))
005D45E0 CWeapon::Fire((CEntity *,CVector *))
005D44E0 CWeapon::FireFromCar((CAutomobile *,bool))
005D1140 CWeapon::FireInstantHit((CEntity *,CVector *))
005CB0A0 CWeapon::FireInstantHitFromCar((CAutomobile *,bool))
005CBFF0 CWeapon::FireM16_1stPerson((CEntity *))
005D2CE0 CWeapon::FireMelee((CEntity *,CVector &))
005CD340 CWeapon::FireShotgun((CEntity *,CVector *))
005CC730 CWeapon::FireSniper((CEntity *))
005D4C90 CWeapon::Initialise((eWeaponType,int))
005D4DF0 CWeapon::InitialiseWeapons((void))
005C9B90 CWeapon::IsTypeMelee((void))
005C8C30 CWeapon::MakePedsJumpAtShot((CPhysical *,CVector *,CVector *))
005D4DD0 CWeapon::ShutdownWeapons((void))
005D4DB0 CWeapon::UpdateWeapons((void))
005D4E90 CWeaponEffects::Render((void))
005D5710 CWeaponInfo::GetWeaponInfo((eWeaponType))
005D5750 CWeaponInfo::Initialise((void))
005D5250 CWeaponInfo::LoadWeaponData((void))
005D5730 CWeaponInfo::Shutdown((void))
0057C900 CWeather::AddRain((void))
0057D570 CWeather::ForceWeather((short))
0057D550 CWeather::ForceWeatherNow((short))
0057E040 CWeather::Init((void))
0057D540 CWeather::ReleaseWeather((void))
0057D580 CWeather::Update((void))
004DB3F0 CWorld::Add((CEntity *))
004D7460 CWorld::ClearScanCodes((void))
004D53A0 CWorld::FindGroundZFor3DCoord((float,float,float,bool *))
004D5540 CWorld::FindGroundZForCoord((float,float))
004D92D0 CWorld::ProcessLineOfSight((CVector const &,CVector const &,CColPoint &,CEntity *&,bool,bool,bool,bool,bool,bool,bool))
004D8B00 CWorld::ProcessVerticalLine((CVector const &,float,CColPoint &,CEntity *&,bool,bool,bool,bool,bool,bool,CStoredCollPoly *))
004DB310 CWorld::Remove((CEntity *))
004D5090 CWorld::RemoveReferencesToDeletedObject((CEntity *))
004D3550 CWorld::SetAllCarsCanBeDamaged((bool))
004D25B0 CWorld::StopAllLawEnforcersInTheirTracks((void))
004D3F40 CWorld::TestSphereAgainstSectorList((CPtrList &,CVector,float,CEntity *))
004DE4B0 CZone::GetTranslatedName((void))
00406930 CalculateBoundingSphereRadiusCB(RpAtomic *,void *)
00580760 CameraCreate(uint,uint,bool)
005807F0 CameraDestroy
00580860 CameraSize
006030D0 CameraUpdating
004AE8F0 CarCheatSpawner
004AE8C0 CharacterCheat
005797C0 ChooseComponent(int,int)
004C1350 ColModelAlloc?
004E00B0 CrossProduct(CVector const &,CVector const &)
0057FB60 DeActivateDirectional(void)
00605DB0 Debugthing
00627CE0 DestroyPlayer?
0066355C Direct3DCreate8
00663562 DirectDrawCreateEx
00663556 DirectInput8Create
004A7060 DoFade(void)
00407B40 FillFrameArrayCallBack(AnimBlendFrameData *,void *)
004BC0A0 FindPlayerCentreOfWorld
004BC020 FindPlayerCentreOfWorld_NoSniperShift
004BC240 FindPlayerCoors(CVector const &)
004BC1B0 FindPlayerEntity
004BBF70 FindPlayerHeading(void)
004BC120 FindPlayerPed(void)
004BC210 FindPlayerSpeed
004BC140 FindPlayerTrain
004BC1E0 FindPlayerVehicle(void)
00407B90 FrameFindCallBack(AnimBlendFrameData *,void *)
00407980 FrameForAllChildrenCountCallBack(RwFrame *,void *)
00407920 FrameForAllChildrenFillFrameArrayCallBack(RwFrame *,void *)
00407950 FrameInitCallBack(AnimBlendFrameData *,void *)
004A51A0 GameInit(void)
0057F250 GetAtomicSkinHAnimHierarchy(RpClump *)
00405DE0 GetBoneID(int)
0057F980 GetFirstAtomic(RpClump *)
0057F940 GetFirstObject(RwFrame *)
0057F900 GetFirstTexture
0057F1E0 GetFrameHierarchy(RpClump *)
00580600 GetFrameNodeName
005AC4E0 GetHeliAtomicObjectCB(RwObject *,void *)
005799B0 GetListOfComponentsNotUsedByRules(uint,int,int *)
00663550 GetModuleHandleA
0048D8B0 GetNameAndLOD(char const *,char *,int *)
00579F90 GetOkAndDamagedAtomicCB(RwObject *,void *)
0066356E GetProcAddress
0057F580 HasClumpGotSkin(RpClump *)
00408480 IMG_CheckIfIMGFinishedReading
004083D0 IMG_CheckIfThreadFinishedRequest
00408150 IMG_Close
004088E0 IMG_CreateSemaphores
004081C0 IMG_Exists
004086E0 IMG_GetFileSize
004081E0 IMG_Open
004086F0 IMG_OpenDefault
004084F0 IMG_Read
00408670 IMG_ReleaseReadInfo
0057FF50 LightsCreate(RpWorld *)
004C2620 LineRadarBoxCollision
00663568 LoadLibraryA
00627D50 LoadPlayerModelForSkinSelection
004A6E80 LoadSplash(char const *)
004A69D0 LoadingScreen(char const *,char const *,char const *)
004F54D0 MakeEnterCar
0052D1C0 MakeShoot
00512A20 MakeUnCrouch
00570F90 MarkerAtomicCB(RpAtomic *,void *)
004A75DD MatchModelString(char *,ushort)
0049DF40 MenuDesignHandler?
004990DD MenuHandler?
0055D7E0 MotionblurRender
0048D930 MoveTexturesCB(RwTexture *,void *)
004E0030 Multiply3x3
00580740 NodeNameConstructor
00580700 NodeNameCopy
00580620 NodeNamePluginAttach
00580670 NodeNameStreamGetSize
005806A0 NodeNameStreamRead
005806D0 NodeNameStreamWrite
005F9210 PlayOneShotScriptObject(uchar,CVector const &)
004A6FA0 PluginAttach(void)
005D90A0 PtFuncCompare
0057FB70 ReSetAmbientAndDirectionalColours(void)
004A6190 Render2dStuff(void)
004A6570 Render3dStuff(void)
004A6510 RenderEffects(void)
00407520 RpAnimBlendAllocateData
00407AC0 RpAnimBlendClumpFillFrameArray(RpClump *,AnimBlendFrameData **)
00407B60 RpAnimBlendClumpFindFrame(RpClump *,char const *)
00407780 RpAnimBlendClumpGetAssociation(RpClump *,uint)
00402E20 RpAnimBlendClumpGetFirstAssociation(RpClump *)
004075F0 RpAnimBlendClumpGetFirstAssociation(RpClump *,uint)
00407890 RpAnimBlendClumpInit(RpClump *)
00407870 RpAnimBlendClumpIsInitialized(RpClump *)
00407800 RpAnimBlendClumpRemoveAllAssociations(RpClump *)
004077B0 RpAnimBlendClumpRemoveAssociations(RpClump *,uint)
00407830 RpAnimBlendClumpSetBlendDeltas(RpClump *,uint,float)
004075D0 RpAnimBlendGetNextAssociation(CAnimBlendAssociation *)
004075A0 RpAnimBlendGetNextAssociation(CAnimBlendAssociation *,uint)
004074D0 RpAnimBlendPluginAttach
0057EB90 RpClumpGtaStreamRead1(RwStream *)
0057E900 RpClumpGtaStreamRead2(RwStream *)
00602EE0 RsEventHandler
00602DE0 RsRwInitialise
0061E4E0 RwTexDictionaryGtaStreamRead1(RwStream *)
0061E340 RwTexDictionaryGtaStreamRead2(RwStream *,RwTexDictionary *)
0057FAD0 SetAmbientColours(RwRGBA *)
0057FB10 SetAmbientColours(void)
00541510 SetAtomicHierarchyCB(RpAtomic *,void *)
0057FBA0 SetBrightMarkerColours(void)
00627D10 SkinSelectionScreenInitialise?
00653490 SkySetDirectory
0054A2F0 SmokeCig?
00492D82 SomethingWithSkinSelection
00408260 StartAddress
004A5D80 TheGame
005524D0 UnicodeStrCpy(ushort *,ushort const *)
005524B0 UnicodeStrLen(ushort const *)
00552470 UnicodeStrcpyUppercase(ushort *,ushort const *)
004A5320 ValidateVersion(void)
00536620 Walk?
005FFAB0 WinMain
00670500 _AllocateToLeaf
0064D8A0 _AnimClose
0064D870 _AnimOpen
006755D0 _ApplyEnvMapTextureMatrix
006405A0 _AtomicDefaultRenderCallBack
00640EB0 _AtomicSync
00657E10 _BMPImageSetSpan
0066D3F0 _BonesUsedSort
00675AF0 _CalculatePerturbedUVs
0064B9D0 _CameraBeginUpdate
0064B440 _CameraBuildParallelClipPlanes
0064B850 _CameraBuildParallelViewMatrix
0064ADA0 _CameraBuildPerspClipPlanes
0064AC00 _CameraSync
0064A890 _CameraUpdateZShiftScale
00640A80 _ClumpTidyDestroyAtomic
00640900 _ClumpTidyDestroyClump
00671620 _CountLeafs
0067B810 _D3D8AtomicAllInOneNode
0067BAE0 _D3D8AtomicDefaultInstanceCallback
0067C640 _D3D8AtomicDefaultReinstanceCallback
0065BF60 _D3D8CalculateMaxMultisamplingLevels
0065C610 _D3D8DeviceSystemStandards
0065BFC0 _D3D8DeviceSystemStart
0065BDE0 _D3D8DynamicVertexBufferListDestroy
0065DA70 _D3D8DynamicVertexBufferListRelease
0065EFD0 _D3D8DynamicVertexBufferListRestore
0065C550 _D3D8DynamicVertexBufferManagerCreate
0065DB00 _D3D8DynamicVertexBufferManagerDestroy
006677B0 _D3D8GetFVFVertexSize
0067C6A0 _D3D8InstanceDataMorphUpdate
0065BEE0 _D3D8PixelShaderListDestroy
0065DAC0 _D3D8PixelShaderListRelease
0065F0F0 _D3D8PixelShaderListRestore
0065DB60 _D3D8RestoreCacheLights
0066CD50 _D3D8SkinGenericMatrixBlend
0065B5D0 _D3D8System
0065BE60 _D3D8VertexShaderListDestroy
0065F040 _D3D8VertexShaderListRelease
0065F090 _D3D8VertexShaderListRestore
0067B340 _D3D8WorldSectorDefaultInstanceCallback
0067BAB0 _D3D9AtomicAllInOnePipelineInit
0065F140 _D3D9ClearCacheMatrix
00664D10 _D3D9ConvR8G8B8A8ToA1R5G5B5
00664D50 _D3D9ConvR8G8B8A8ToA4R4G4B4
00664DC0 _D3D9ConvR8G8B8A8ToA8R8G8B8
00664DF0 _D3D9ConvR8G8B8A8ToL8
00664CB0 _D3D9ConvR8G8B8A8ToR5G5B5
00664CE0 _D3D9ConvR8G8B8A8ToR5G6B5
00664D90 _D3D9ConvR8G8B8A8ToX8R8G8B8
00677950 _D3D9ImmInstanceNode
0067B2A0 _D3D9WorldSectorAllInOnePipelineInit
00667380 _DecodeAlpha3BitLinear
00671D30 _DeleteOctTree
00671660 _ExtractNodes
00665B60 _FakeCalloc
0066A840 _FrameSyncHierarchyLTMRecurse
0066A6F0 _FrameSyncHierarchyRecurse
0066A770 _FrameSyncHierarchyRecurseNoLTM
00643250 _FreeWrapper
0064D7C0 _GeometryAnnihilate
00671BC0 _GetIndex
00645D90 _HAnimClose
00645DC0 _HAnimConstructor
00645EA0 _HAnimCopy
00645DE0 _HAnimDestructor
00645CF0 _HAnimOpen
00646070 _HAnimRead
00646250 _HAnimSize
00645F40 _HAnimWrite
00676D40 _HeapAllocFrom
00676AC0 _HeapFreeBlocksNewEntry
00676CC0 _HeapSuperBlockReset
00651C30 _ImageAttempRead
00651F70 _ImageConvertDepth
00651CA0 _ImageDetermineExtender
00651B80 _ImageGetScratchMem
00651A30 _ImagePathForAllFullNames
006721A0 _ImageResampleGetSpan
00651EC0 _ImageStraightCopy
00670BF0 _InitLeaf
0067A8A0 _LockPipelineExpandData
00655FC0 _MatFXClose
00656520 _MatFXGetData
00656050 _MatFXMaterialConstructor
00656110 _MatFXMaterialCopy
006560B0 _MatFXMaterialDataClean
00656070 _MatFXMaterialDestructor
00656D30 _MatFXMaterialStreamGetSize
006567E0 _MatFXMaterialStreamRead
006565C0 _MatFXMaterialStreamWrite
00656000 _MatFXOpen
00644030 _MatrixInvertGeneric
0064EAD0 _PalettizeMipmaps
0067A190 _PipelineCalcNumUniqueClusters
00668CE0 _PipelineNodeDestroy
0067AA70 _PipelineTopSort
0067A790 _ReallocAndFixupSuperBlock
00657660 _RpAnisotGetMaxSupportedMaxAnisotropy
006576C0 _RpAnisotPluginAttach
006576A0 _RpAnisotTextureGetMaxAnisotropy
00657670 _RpAnisotTextureSetMaxAnisotropy
00640FD0 _RpAtomicClone
00640DE0 _RpAtomicCreate
00640F50 _RpAtomicDestroy
00640710 _RpAtomicGetWorldBoundingSphere
006422D0 _RpAtomicRegisterPlugin
00642330 _RpAtomicRegisterPluginStream
006734A0 _RpAtomicSetDefaultPipeline
006423C0 _RpAtomicSetFrame
00640ED0 _RpAtomicSetGeometry
00642360 _RpAtomicSetStreamAlwaysCallBack
00642380 _RpAtomicSetStreamRightsCallBack
006415B0 _RpClumpAddAtomic
006410E0 _RpClumpClone
006413C0 _RpClumpCreate
00641430 _RpClumpDestroy
00640D00 _RpClumpForAllAtomics
00640D40 _RpClumpForAllCameras
00640D90 _RpClumpForAllLights
00640C80 _RpClumpGetNumAtomics
00642300 _RpClumpRegisterPlugin
006415E0 _RpClumpRemoveAtomic
00640CB0 _RpClumpRender
00641A10 _RpClumpStreamRead
0064CBF0 _RpGeometryAddMorphTarget
0064CA30 _RpGeometryAddMorphTargets
0064CDB0 _RpGeometryCreate
0064CFE0 _RpGeometryDestroy
0064CC90 _RpGeometryForAllMaterials
0064CCD0 _RpGeometryLock
0064D080 _RpGeometryRegisterPlugin
0064D0B0 _RpGeometryRegisterPluginStream
0064D0E0 _RpGeometryStreamRead
0064CC30 _RpGeometryTriangleSetMaterial
0064CC00 _RpGeometryTriangleSetVertexIndices
0064CD00 _RpGeometryUnlock
0064D970 _RpHAnimAnimationCreate
0064DA20 _RpHAnimAnimationDestroy
00646380 _RpHAnimFrameGetHierarchy
00646280 _RpHAnimHierarchyCreate
00646370 _RpHAnimHierarchyGetMatrixArray
006463C0 _RpHAnimHierarchyUpdateMatrices
00646390 _RpHAnimIDGetIndex
0064DA60 _RpHAnimInterpolatorCreate
0064DAC0 _RpHAnimInterpolatorDestroy
0064DAD0 _RpHAnimInterpolatorSetCurrentAnim
00645C80 _RpHAnimPluginAttach
0064D8D0 _RpHAnimRegisterInterpolationScheme
0066B440 _RpHAnimStdKeyFrameAdd
0066ADE0 _RpHAnimStdKeyFrameBlend
0066A9C0 _RpHAnimStdKeyFrameInterpolate
0066B2E0 _RpHAnimStdKeyFrameMulRecip
0066B2D0 _RpHAnimStdKeyFrameStreamGetSize
0066B1E0 _RpHAnimStdKeyFrameStreamRead
0066B260 _RpHAnimStdKeyFrameStreamWrite
0066A8A0 _RpHAnimStdKeyFrameToMatrix
00660B20 _RpLightCreate
00660AE0 _RpLightDestroy
006606D0 _RpLightGetConeAngle
00660910 _RpLightRegisterPlugin
00660680 _RpLightSetColor
00660660 _RpLightSetRadius
00660940 _RpLightStreamRead
00657020 _RpMatFXAtomicEnableEffects
006572F0 _RpMatFXMaterialGetEffects
006575A0 _RpMatFXMaterialGetEnvMapCoefficient
00657310 _RpMatFXMaterialSetBumpMapTexture
006575F0 _RpMatFXMaterialSetDualBlendModes
00657050 _RpMatFXMaterialSetEffects
00657530 _RpMatFXMaterialSetEnvMapCoefficient
006574D0 _RpMatFXMaterialSetEnvMapFrame
00657180 _RpMatFXMaterialSetupEnvMap
00655EB0 _RpMatFXPluginAttach
006557B0 _RpMaterialCreate
00655830 _RpMaterialDestroy
006558C0 _RpMaterialRegisterPlugin
006558F0 _RpMaterialRegisterPluginStream
00655890 _RpMaterialSetTexture
0064C920 _RpMorphTargetCalcBoundingSphere
00649950 _RpSkinAtomicGetHAnimHierarchy
00649930 _RpSkinAtomicSetHAnimHierarchy
00649960 _RpSkinGeometryGetSkin
00649970 _RpSkinGeometrySetSkin
006499C0 _RpSkinGetNumBones
006499E0 _RpSkinGetSkinToBoneMatrices
006499D0 _RpSkinGetVertexBoneWeights
00648C50 _RpSkinPluginAttach
00654460 _RpWorldAddCamera
00654500 _RpWorldAddClump
00654680 _RpWorldAddLight
00654C90 _RpWorldCreate
00654950 _RpWorldDestroy
00655070 _RpWorldPluginAttach
00655010 _RpWorldRegisterPlugin
00655040 _RpWorldRegisterPluginStream
00654490 _RpWorldRemoveCamera
006546D0 _RpWorldRemoveLight
006548C0 _RpWorldSectorGetWorld
006736C0 _RpWorldSectorRegisterPlugin
006736F0 _RpWorldSectorRegisterPluginStream
00673470 _RpWorldSetDefaultSectorPipeline
0064D840 _RtAnimInitialize
00657870 _RtBMPImageRead
0065ABD0 _RtQuatRotate
0066D8B0 _RwBBoxCalculate
0064A820 _RwCameraBeginUpdate
0064A9D0 _RwCameraClear
0064AB50 _RwCameraCreate
0064AB10 _RwCameraDestroy
0064A810 _RwCameraEndUpdate
0064A960 _RwCameraFrustumTestSphere
0064AAE0 _RwCameraRegisterPlugin
0064A930 _RwCameraSetFarClipPlane
0064A860 _RwCameraSetNearClipPlane
0064AA30 _RwCameraSetProjection
0064A830 _RwCameraSetViewOffset
0064AAA0 _RwCameraSetViewWindow
0064AA00 _RwCameraShowRaster
0065DC30 _RwD3D8CameraAttachWindow
00660010 _RwD3D8CameraIsBBoxFullyInsideFrustum
0065FFB0 _RwD3D8CameraIsSphereFullyInsideFrustum
0065FE90 _RwD3D8CreatePixelShader
0065FF00 _RwD3D8DeletePixelShader
0065F1F0 _RwD3D8DeviceSupportsDXTTexture
0065F410 _RwD3D8DrawIndexedPrimitive
0065F4A0 _RwD3D8DrawPrimitive
0065FD70 _RwD3D8DynamicVertexBufferCreate
0065FE60 _RwD3D8DynamicVertexBufferDestroy
006600A0 _RwD3D8DynamicVertexBufferLock
00660220 _RwD3D8DynamicVertexBufferUnlock
0065FC10 _RwD3D8EnableLight
0065DBC0 _RwD3D8EngineSetRefreshRate
006582F0 _RwD3D8GetRenderState
0065F670 _RwD3D8GetTransform
0065F3C0 _RwD3D8SetIndices
0065FB20 _RwD3D8SetLight
0065F330 _RwD3D8SetPixelShader
0065FF70 _RwD3D8SetPixelShaderConstant
006582A0 _RwD3D8SetRenderState
0065F370 _RwD3D8SetStreamSource
0065F7F0 _RwD3D8SetSurfaceProperties
00659850 _RwD3D8SetTexture
00658310 _RwD3D8SetTextureStageState
0065F530 _RwD3D8SetTransform
0065F6A0 _RwD3D8SetTransformWorld
0065F2F0 _RwD3D8SetVertexShader
00642CE0 _RwEngineClose
00642AE0 _RwEngineGetCurrentSubSystem
00642BA0 _RwEngineGetCurrentVideoMode
00642A80 _RwEngineGetNumSubSystems
00642B40 _RwEngineGetNumVideoModes
00642A60 _RwEngineGetPluginOffset
00642AB0 _RwEngineGetSubSystemInfo
00642B70 _RwEngineGetVideoModeInfo
00642F40 _RwEngineInit
00642D50 _RwEngineOpen
00642A30 _RwEngineRegisterPlugin
00642B10 _RwEngineSetSubSystem
00642BD0 _RwEngineSetVideoMode
00642C50 _RwEngineStart
00642C00 _RwEngineStop
00642F00 _RwEngineTerm
00669B40 _RwErrorGet
00669AE0 _RwErrorSet
00644DA0 _RwFrameAddChild
00644AA0 _RwFrameCreate
00644AD0 _RwFrameDestroy
00644C90 _RwFrameDestroyHierarchy
006449D0 _RwFrameDirty
00645060 _RwFrameForAllChildren
006453B0 _RwFrameForAllObjects
00644D80 _RwFrameGetLTM
00645320 _RwFrameOrthoNormalize
006453F0 _RwFrameRegisterPlugin
00660350 _RwFrameRegisterPluginStream
00644F70 _RwFrameRemoveChild
00645280 _RwFrameRotate
00645140 _RwFrameScale
006451E0 _RwFrameTransform
006450A0 _RwFrameTranslate
00644D00 _RwFrameUpdateObjects
00665620 _RwFreeListCreate
00665630 _RwFreeListDestroy
00665950 _RwFreeListForAllUsed
00665A50 _RwFreeListPurgeAllFreeLists
00649B90 _RwIm2DGetFarScreenZ
00649B80 _RwIm2DGetNearScreenZ
00649C20 _RwIm2DRenderIndexedPrimitive
00649C00 _RwIm2DRenderLine
00649C10 _RwIm2DRenderPrimitive
0065AF60 _RwIm3DEnd
0065AF90 _RwIm3DRenderIndexedPrimitive
0065B0F0 _RwIm3DRenderLine
0065B210 _RwIm3DSetRenderPipeline
0065B1C0 _RwIm3DSetTransformPipeline
0065AE90 _RwIm3DTransform
00651310 _RwImageAllocatePixels
006514D0 _RwImageApplyMask
00652080 _RwImageCopy
00651250 _RwImageCreate
00672490 _RwImageCreateResample
006512B0 _RwImageDestroy
00651C70 _RwImageFindFileType
006602E0 _RwImageFindRasterFormat
006513D0 _RwImageFreePixels
00652260 _RwImageGammaCorrect
00651400 _RwImageMakeMask
00651940 _RwImageRead
00651D40 _RwImageReadMaskedImage
00671D80 _RwImageResample
00660270 _RwImageSetFromRaster
006523F0 _RwImageSetGamma
00651880 _RwImageSetPath
00644620 _RwMatrixCreate
006445F0 _RwMatrixDestroy
00643F40 _RwMatrixInvert
006437C0 _RwMatrixMultiply
006436F0 _RwMatrixOptimize
00643EA0 _RwMatrixRotate
00643C10 _RwMatrixRotateOneMinusCosineSine
00644190 _RwMatrixScale
00644470 _RwMatrixTransform
00644320 _RwMatrixTranslate
006437B0 _RwMatrixUpdate
0064FBC0 _RwMemLittleEndian32
00663580 _RwOsGetFileInterface
00655490 _RwRasterCreate
006552E0 _RwRasterDestroy
00655230 _RwRasterGetCurrentContext
00655420 _RwRasterGetNumLevels
00655530 _RwRasterLock
006553A0 _RwRasterLockPalette
006553D0 _RwRasterPopContext
00655320 _RwRasterPushContext
00655370 _RwRasterRegisterPlugin
00655270 _RwRasterRenderFast
006602B0 _RwRasterSetFromImage
00655460 _RwRasterShowRaster
00655250 _RwRasterUnlock
006552B0 _RwRasterUnlockPalette
00649BF0 _RwRenderStateGet
00649BA0 _RwRenderStateSet
00669330 _RwResourcesAllocateResEntry
00669520 _RwResourcesEmptyArena
00669240 _RwResourcesFreeResEntry
006458F0 _RwStreamClose
0064FAC0 _RwStreamFindChunk
006459C0 _RwStreamOpen
006454B0 _RwStreamRead
0064FD50 _RwStreamReadInt32
0064FCE0 _RwStreamReadReal
006457D0 _RwStreamSkip
00645610 _RwStreamWrite
0064FCC0 _RwStreamWriteInt16
0064FC20 _RwStreamWriteReal
0064E020 _RwTexDictionaryAddTexture
0064DCF0 _RwTexDictionaryCreate
0064DD90 _RwTexDictionaryDestroy
0064E060 _RwTexDictionaryFindNamedTexture
0064DE20 _RwTexDictionaryForAllTextures
0064E100 _RwTexDictionaryGetCurrent
0064E0E0 _RwTexDictionarySetCurrent
0061E710 _RwTexDictionaryStreamRead
00650CD0 _RwTexDictionaryStreamWrite
0064DE60 _RwTextureCreate
0064DEC0 _RwTextureDestroy
0064DCB0 _RwTextureGetMipmapping
0064DC80 _RwTextureGetReadCallBack
0064E340 _RwTextureRasterGenerateMipmaps
0064E110 _RwTextureRead
0064E310 _RwTextureRegisterPlugin
00650480 _RwTextureRegisterPluginStream
0064DFB0 _RwTextureSetMaskName
0064DC90 _RwTextureSetMipmapping
0064DF40 _RwTextureSetName
0064DCC0 _RwTextureSetRaster
0064DC60 _RwTextureSetReadCallBack
006504B0 _RwTextureStreamGetSize
006506F0 _RwTextureStreamRead
00650520 _RwTextureStreamWrite
00647030 _RwV3dLength
00646F20 _RwV3dNormalize
00647160 _RwV3dTransformPoints
00647170 _RwV3dTransformVectors
00676B70 _RxHeapAlloc
00676EB0 _RxHeapCreate
00676E50 _RxHeapDestroy
00676980 _RxHeapFree
0067AE00 _RxLockedPipeAddFragment
0067A200 _RxLockedPipeUnlock
00668FC0 _RxPipelineCreate
00668F20 _RxPipelineExecute
0067AD70 _RxPipelineFindNodeByName
00648F00 _SkinAtomicAlways
00648EA0 _SkinAtomicConstructor
00648EE0 _SkinAtomicCopy
00648EC0 _SkinAtomicDestructor
00649920 _SkinAtomicGetSize
006496C0 _SkinAtomicRead
00648F90 _SkinAtomicRights
00649910 _SkinAtomicWrite
00648DC0 _SkinClose
006495B0 _SkinCreateSkinData
006494E0 _SkinFindNumUsedBones
00648E10 _SkinGeometryConstructor
00648E90 _SkinGeometryCopy
00648E30 _SkinGeometryDestructor
00649140 _SkinGeometryRead
00649000 _SkinGeometrySize
00649050 _SkinGeometryWrite
00648D10 _SkinOpen
0066FEB0 _SortPolygonsInTriListMesh
006787A0 _SortTriangles
0067A130 _StalacMiteAlloc
0067A0D0 _StalacTiteAlloc
0066A4D0 _StrChr
0066A420 _StrICmp
0066A4A0 _StrLwr
0066A4F0 _StrRChr
0066A470 _StrUpr
0064E690 _TextureDefaultMipmapName
0064F0A0 _TextureDefaultMipmapRead
0064E700 _TextureDefaultRead
0064EC70 _TextureImageReadAndSize
0064F700 _TextureRasterDefaultBuildMipmaps
0066F580 _TriStripAddEdge
0066F740 _TriStripFollow
0066FA50 _TriStripJoin
0066F620 _TriStripMarkTriUsed
0066EBA0 _TriStripStripTris
00650B80 _UnicodeStringStreamRead
006545B0 _WorldAddClumpAtomic
00654640 _WorldAddClumpCamera
006545F0 _WorldAddClumpLight
00655160 _WorldClose
00653C50 _WorldCopyCameraExt
00653FB0 _WorldCopyClumpExt
00654210 _WorldCopyLightExt
00653F10 _WorldDeInitAtomicExt
00653CA0 _WorldDeInitCameraExt
00653FE0 _WorldDeInitClumpExt
00654270 _WorldDeInitLightExt
00653CF0 _WorldInitAtomicExt
00653920 _WorldInitCameraExt
00653F90 _WorldInitClumpExt
00653FF0 _WorldInitLightExt
006538B0 _WorldObjectClose
006537E0 _WorldObjectOpen
00654A70 _WorldSectorDeinstanceAll
0067D670 __AssignClusterSlots
0067D160 __ForAllNodeReqsAddOutputClustersAndBuildContinuityBitfields
0067D700 __ForAllNodesWriteClusterAllocations
0067D010 __IoSpecSearch4Cluster
0067DA80 __MyEnumPipelineClustersCallBack
0067B010 __NodeCreate
0067D040 __PropDownElimPath
0067CF80 __ReqAddEntry
0067CF30 __ReqCreate
0067D440 __TraceClusterScopes
00582C40 __cfltcvt_init
006402D0 __construct_array
00640270 __construct_new_array
00640340 __destroy_new_array
00640300 __destruct_array
0066D3C0 __ioterm
00660240 __ptmf_scall
006405D0 __rpAtomicResyncInterpolatedSphere
0066E140 __rpBuildMeshAddTriangle
0066DFE0 __rpBuildMeshCreate
0066E0C0 __rpBuildMeshDestroy
00640860 __rpClumpClose
00640BD0 __rpClumpRegisterExtensions
006742B0 __rpCreatePlatformAtomicPipelines
00674200 __rpCreatePlatformWorldSectorPipelines
00679770 __rpD3D8LightConstructor
00679830 __rpD3D8LightCopy
00679740 __rpD3D9LightPluginAttach
0066D2E0 __rpD3D9SkinGenericMatrixBlend1Matrix
0066D1F0 __rpD3D9SkinGenericMatrixBlend1Weight
00674330 __rpDestroyPlatformAtomicPipelines
00674270 __rpDestroyPlatformWorldSectorPipelines
0064CFD0 __rpGeometryAddRef
00673920 __rpGeometryNativeRead
00673720 __rpGeometryNativeWrite
0064C8F0 __rpGeometryOpen
00660BC0 __rpLightClose
00653530 __rpLightTieDestroy
006756F0 __rpMatFXD3D8AtomicMatFXBumpMapRender
00674380 __rpMatFXD3D8AtomicMatFXDefaultRender
00674510 __rpMatFXD3D8AtomicMatFXDualPassRender
00674EE0 __rpMatFXD3D8AtomicMatFXEnvRender
00674450 __rpMatFXD3D8AtomicMatFXRenderBlack
00676930 __rpMatFXPipelineAtomicSetup
00676650 __rpMatFXPipelinesCreate
00676860 __rpMatFXPipelinesDestroy
00655C40 __rpMatFXTextureMaskCreate
0066DA30 __rpMaterialListAppendMaterial
0066D9B0 __rpMaterialListDeinitialize
0066DAF0 __rpMaterialListFindMaterialIndex
0066DA20 __rpMaterialListGetMaterial
0066DA10 __rpMaterialListInitialize
0066DB20 __rpMaterialListStreamRead
006556C0 __rpMaterialSetDefaultSurfaceProperties
0066DE90 __rpMeshClose
0066E100 __rpMeshDestroy
0066E220 __rpMeshHeaderForAllMeshes
006700E0 __rpMeshOptimise
0066E3B0 __rpMeshRead
0066E580 __rpMeshSize
0066E260 __rpMeshWrite
00640500 __rpReadAtomicRights
006735D0 __rpReadSectRights
00673530 __rpReadWorldRights
00640580 __rpSizeAtomicRights
00673660 __rpSizeSectRights
006735B0 __rpSizeWorldRights
006796D0 __rpSkinD3D8CreatePlainPipe
0066D4F0 __rpSkinDeinitialize
0066D580 __rpSkinGeometryNativeRead
0066D510 __rpSkinGeometryNativeWrite
0066D410 __rpSkinInitialize
00678FD0 __rpSkinIntelSSEMatrixBlend
00678E40 __rpSkinIntelSSEMatrixBlend1Matrix
00678EF0 __rpSkinIntelSSEMatrixBlend1Weight
006792C0 __rpSkinIntelSSEMatrixBlend2Weights
0066D680 __rpSkinPipelinesAttach
0066D650 __rpSkinPipelinesCreate
00679500 __rpSkinPrepareAtomicMatrix
0066D890 __rpSkinSplitDataStreamGetSize
0066D730 __rpSkinSplitDataStreamRead
0066D6A0 __rpSkinSplitDataStreamWrite
00653580 __rpTieDestroy
0066FCC0 __rpTriListMeshGenerate
006535E0 __rpWorldObjRegisterExtensions
00673520 __rpWorldPipeAttach
00673E80 __rpWorldSectorNativeRead
00674170 __rpWorldSectorNativeSize
00673C70 __rpWorldSectorNativeWrite
00640540 __rpWriteAtomicRights
00673610 __rpWriteSectRights
00673570 __rpWriteWorldRights
00677280 __rwCPUHave3DNow
00677160 __rwCPUHaveMMX
006771C0 __rwCPUHaveSSE
00677220 __rwCPUHaveSSE2
0067B6D0 __rwD3D8AtomicDefaultLightingCallback
00676460 __rwD3D8AtomicMatFXRenderCallback
0065DDA0 __rwD3D8CameraBeginUpdate
0065CA00 __rwD3D8CameraClear
0065EA50 __rwD3D8CameraEndUpdate
00663990 __rwD3D8CheckRasterSize
006669E0 __rwD3D8DecompressDXT1
00666D30 __rwD3D8DecompressDXT3
00667080 __rwD3D8DecompressDXT5
0063D420 __rwD3D8FindCorrectRasterFormat
00665DA0 __rwD3D8Im2DRenderClose
006664A0 __rwD3D8Im2DRenderIndexedPrimitive
00665DE0 __rwD3D8Im2DRenderLine
00665CE0 __rwD3D8Im2DRenderOpen
00665FE0 __rwD3D8Im2DRenderTriangle
00677310 __rwD3D8Im3DRenderClose
00677330 __rwD3D8Im3DRenderOpen
00664460 __rwD3D8ImageFindRasterFormat
00663E80 __rwD3D8ImageGetFromRaster
006400F0 __rwD3D8NativeTextureGetSize
0063EFE0 __rwD3D8NativeTextureRead
0063FD60 __rwD3D8NativeTextureWrite
00663C90 __rwD3D8PixelToRGB
00659840 __rwD3D8RWGetRasterStage
00658F10 __rwD3D8RWGetRenderState
00659370 __rwD3D8RWSetRasterStage
0063D860 __rwD3D8RasterClear
0063D8A0 __rwD3D8RasterClearRect
0063C310 __rwD3D8RasterCreate
0063C0A0 __rwD3D8RasterDestroy
0063C030 __rwD3D8RasterGetMipLevels
0063EAB0 __rwD3D8RasterLock
0063E830 __rwD3D8RasterLockPalette
0063EF50 __rwD3D8RasterPluginAttach
0063DF10 __rwD3D8RasterRender
0063DEF0 __rwD3D8RasterRenderFast
0063DED0 __rwD3D8RasterRenderScaled
00664740 __rwD3D8RasterSetFromImage
0065EB50 __rwD3D8RasterShowRaster
0063BFF0 __rwD3D8RasterSubRaster
0063E880 __rwD3D8RasterUnlock
0063E7C0 __rwD3D8RasterUnlockPalette
00659320 __rwD3D8RenderStateDestBlend
006581D0 __rwD3D8RenderStateFlushCache
00659F60 __rwD3D8RenderStateIsVertexAlphaEnable
006592D0 __rwD3D8RenderStateSrcBlend
00659170 __rwD3D8RenderStateTextureFilter
00659CF0 __rwD3D8RenderStateVertexAlphaEnable
00640190 __rwD3D8ResourceEntryInstanceDataDestroy
0063D850 __rwD3D8SetRasterContext
0066D690 __rwD3D8SkinNeedsAManagedVertexBuffer
0063EFD0 __rwD3D8TexDictionaryEnableRasterFormatConversion
0063EE50 __rwD3D8TextureHasAlpha
0063C020 __rwD3D8TextureSetRaster
0065FAC0 __rwD3D9CheckValidCameraTextureFormat
0065FA80 __rwD3D9CheckValidTextureFormat
0065FA20 __rwD3D9CheckValidZBufferFormat
00666230 __rwD3D9Im2DRenderPrimitive
00664550 __rwD3D9ImageFindFormat
00679D50 __rwD3D9LightLocalEnable
00679FC0 __rwD3D9LightsEnable
0065FC70 __rwD3D9LightsEqual
00679B60 __rwD3D9LightsGlobalEnable
0066BB10 __rwD3D9MatrixMultiplyTranspose
00678740 __rwD3D9MeshGetNumVerticesMinIndex
00663A40 __rwD3D9RGBToPixel
00659F70 __rwD3D9RenderStateStencilEnable
00659FC0 __rwD3D9RenderStateStencilFail
0065A0B0 __rwD3D9RenderStateStencilFunction
0065A150 __rwD3D9RenderStateStencilFunctionMask
0065A100 __rwD3D9RenderStateStencilFunctionRef
0065A1A0 __rwD3D9RenderStateStencilFunctionWriteMask
0065A060 __rwD3D9RenderStateStencilPass
0065A010 __rwD3D9RenderStateStencilZFail
0065B5C0 __rwDeviceRegisterPlugin
00642940 __rwDeviceSystemRequest
00669A90 __rwErrorOpen
00644730 __rwFrameCloneAndLinkClones
00660380 __rwFrameListDeinitialize
006603B0 __rwFrameListStreamRead
00644920 __rwFramePurgeClone
0066A540 __rwFrameSyncDirty
0066A7C0 __rwFrameSyncHierarchyLTM
0065B4D0 __rwIm3DClose
006770C0 __rwIm3DCreatePlatformRenderPipelines
00676FC0 __rwIm3DCreatePlatformTransformPipeline
00677060 __rwIm3DDestroyPlatformRenderPipelines
00677030 __rwIm3DDestroyPlatformTransformPipeline
0065B510 __rwIm3DOpen
00651110 __rwImageClose
00647100 __rwInvSqrt
006433E0 __rwMatrixDeterminant
00643520 __rwMatrixIdentityError
00643490 __rwMatrixNormalError
00643430 __rwMatrixOrthogonalError
00643270 __rwMatrixSetMultFn
00665BA0 __rwMemoryClose
00665A90 __rwMemoryOpen
00660D10 __rwObjectHasFrameReleaseFrame
00660CC0 __rwObjectHasFrameSetFrame
00670140 __rwPalQuantAddImage
00671C00 __rwPalQuantInit
006717C0 __rwPalQuantMatchImage
00670580 __rwPalQuantResolvePalette
00671CB0 __rwPalQuantTerm
00669C10 __rwPluginRegistryAddPlgnStrmRightsCB
00669BE0 __rwPluginRegistryAddPlgnStrmlwysCB
00669790 __rwPluginRegistryAddPlugin
00669BA0 __rwPluginRegistryAddPluginStream
00669650 __rwPluginRegistryClose
00669A50 __rwPluginRegistryCopyObject
00669A20 __rwPluginRegistryDeInitObject
00669760 __rwPluginRegistryGetPluginOffset
00669DC0 __rwPluginRegistryGetSize
006699C0 __rwPluginRegistryInitObject
00669D70 __rwPluginRegistryInvokeRights
00669ED0 __rwPluginRegistrySkipDataChunks
00669E00 __rwPluginRegistryWriteDataChunks
00655570 __rwRasterClose
006555B0 __rwRasterOpen
006690C0 __rwRenderPipelineClose
006690A0 __rwRenderPipelineOpen
00678650 __rwResHeapAlloc
006785D0 __rwResHeapFree
00678570 __rwResHeapInit
006691E0 __rwResourcesClose
006690F0 __rwResourcesOpen
006692B0 __rwResourcesPurge
0066BC50 __rwSkinD3D8AtomicAllInOneNode
006470A0 __rwSqrt
00645480 __rwStreamModuleClose
0064F990 __rwStreamReadChunkHeader
0064FA60 __rwStreamWriteVersionedChunkHeader
00663590 __rwStringOpen
0066A320 __rwStringOpen_0
0064E370 __rwTextureClose
00647180 __rwVectorClose
006471F0 __rwVectorOpen
00646D70 __rwVectorSetMultFn
00669B90 __rwerror
00672590 __rwpathisabsolute
0067CBA0 __rxChaseDependencies
00678B30 __rxD3D8DefaultRenderCallback
00678AE0 __rxD3D8Reinstance
0066C1A0 __rxD3D8SkinAtomicCreateVertexBuffer
0066C2E0 __rxD3D8SkinGeometryInstanceStaticInfo
00667660 __rxD3D8VertexBufferManagerClose
00676DE0 __rxHeapReset
00678510 __rxPacketDestroy
00668BB0 __rxPipelineClose
00669030 __rxPipelineDestroy
006796B0 __rxSkinD3D8AtomicAllInOnePipelineInit
0067DAB0 __rx_rxRadixExchangeSort
00552530 __sinit_Font_cpp
0055FEC0 __sinit_ModelInfo_cpp
00556510 __sinit_glass_cpp
00650C70 _addNativeTextureSize
00670DD0 _addvolume
00657760 _anisotConstruct
00657780 _anisotCopy
00657840 _anisotGetSize
006577A0 _anisotRead
00657800 _anisotWrite
00670C10 _assignindex
006618A0 _free
0066E5D0 _gztell
00661870 _malloc
00670FC0 _nMaximize
00643830 _png_zfree
00643840 _png_zfree_0
00662910 _qsort
006542F0 _readGeometryMesh
00654360 _readGeometryNative
00654410 _readSectorMesh
006543B0 _readWorldSectorNative
006618D0 _realloc
0063C770 _rwD3D8CreateCameraTextureRaster
0063C9A0 _rwD3D8CreateTextureRaster
0063C640 _rwD3D8CreateZBufferRaster
00664070 _rwD3D8Image32GetFromRaster
006651A0 _rwD3D8Raster24_32LinearSetFromImage
0063DFD0 _rwD3D8RasterCopyQuad
0063EFB0 _rwD3D8RasterCtor
0063EF80 _rwD3D8RasterDtor
00664E50 _rwD3D8RasterPalletizedSetFromImage
0063DF30 _rwD3D8RasterRenderGeneric
0063E1A0 _rwD3D8RasterRenderQuad
0065A970 _rwD3D8RenderStateBorderColor
00664C40 _rwD3D8SelectConvertFn
0063D080 _rwD3D8SetRasterFormat
0065A9D0 _rwD3D9RenderStateCullMode
0065A920 _rwD3D9RenderStateShadeMode
0065A820 _rwD3D9RenderStateZTestEnable
0065A720 _rwD3D9RenderStateZWriteEnable
00669720 _rwDestroyEntry
006447D0 _rwFrameCloneRecurse
00644C20 _rwFrameDestroyRecurse
006449F0 _rwFrameInternalInit
00645420 _rwFrameOpen
00644990 _rwSetHierarchyRoot
00663650 _rwfexist
00677390 _rxD3D8SubmitNode
00654320 _sizeGeometryMesh
00654380 _sizeGeometryNative
00654440 _sizeSectorMesh
006543D0 _sizeWorldSectorNative
006786D0 _splitBlock
006542D0 _writeGeometryMesh
00654340 _writeGeometryNative
00650E00 _writeNativeTexture
006543E0 _writeSectorMesh
00654390 _writeWorldSectorNative
005805C0 aligned_free(void *)
005805D0 aligned_malloc(uint,uint)
0064C8E0 atof
00650460 atoi
005F86E0 cAudioManager::CreateEntity((eAudioType,void *))
005F80C0 cAudioManager::DestroyAllGameCreatedEntities((void))
005F8620 cAudioManager::DestroyEntity((int))
005F89D0 cAudioManager::Initialise((void))
005F83B0 cAudioManager::PlayOneShot((int,ushort,float))
005FCEC0 cAudioManager::PlaySuspectLastSeen((float,float,float))
005DA4C0 cAudioManager::ReportCollision((CEntity *,CEntity *,uchar,uchar,float,float))
005FD3C0 cAudioManager::ReportCrime((eCrimeType,CVector const &))
005F81F0 cAudioManager::ResetTimers((uint))
005F87D0 cAudioManager::Service((void))
005F8350 cAudioManager::SetEffectsFadeVol((uchar))
005F8390 cAudioManager::SetEffectsMasterVolume((uchar))
005F85E0 cAudioManager::SetEntityStatus((int,uchar))
005F8330 cAudioManager::SetMusicFadeVol((uchar))
005F8370 cAudioManager::SetMusicMasterVolume((uchar))
005FDB60 cAudioManager::SetupCrimeReport((void))
005F8850 cAudioManager::Terminate((void))
005F9350 cAudioScriptObject::SaveAllAudioScriptObjects((uchar *,uint *))
005AA890 cBuoyancy::PreCalcSetup((CPhysical *,float))
005AAC90 cBuoyancy::ProcessBuoyancy((CPhysical *,float,CVector *,CVector *))
005A9F20 cBuoyancy::ProcessBuoyancy((CPhysical *,float,CVector *,CVector *,bool))
005F98B0 cDMAudio::ChangeMusicMode((uchar))
005F9E20 cDMAudio::CreateEntity((eAudioType,void *))
005F9A80 cDMAudio::CreateLoopingScriptObject((cAudioScriptObject *))
005F9A10 cDMAudio::CreateOneShotScriptObject((cAudioScriptObject *))
005F9D80 cDMAudio::DestroyAllGameCreatedEntities((void))
005F9E90 cDMAudio::Initialise((void))
005F9960 cDMAudio::PlayFrontEndSound((ushort,uint))
005F9910 cDMAudio::PlayFrontEndTrack((uchar,uchar))
005F9DA0 cDMAudio::PlayOneShot((int,ushort,float))
005F9870 cDMAudio::PlayPreloadedCutSceneMusic((void))
005F9940 cDMAudio::PlayRadioAnnouncement((uchar))
005F99E0 cDMAudio::PlaySuspectLastSeen((float,float,float))
005F9890 cDMAudio::PreloadCutSceneMusic((uchar))
005F99A0 cDMAudio::ReportCollision((CEntity *,CEntity *,uchar,uchar,float,float))
005F9AC0 cDMAudio::ReportCrime((eCrimeType,CVector const &))
005F98D0 cDMAudio::ResetTimers((uint))
005F9E50 cDMAudio::Service((void))
005F9CF0 cDMAudio::SetEffectsFadeVol((uchar))
005F9D50 cDMAudio::SetEffectsMasterVolume((uchar))
005F9DD0 cDMAudio::SetEntityStatus((int,uchar))
005F9CC0 cDMAudio::SetMusicFadeVol((uchar))
005F9D20 cDMAudio::SetMusicMasterVolume((uchar))
005F9650 cDMAudio::SetRadioChannel((uchar,int))
005F9850 cDMAudio::StopCutSceneMusic((void))
005F98F0 cDMAudio::StopFrontEndTrack((void))
005F9E70 cDMAudio::Terminate((void))
005ABAA0 cHandlingDataMgr::ConvertDataToGameUnits((tHandlingData *))
005ABD30 cHandlingDataMgr::FindExactWord((char *,char *,int,int))
005ABCC0 cHandlingDataMgr::GetHandlingId((char const *))
005ABA10 cHandlingDataMgr::Initialise((void))
005AAE20 cHandlingDataMgr::LoadHandlingData((void))
005FC540 cMusicManager::ChangeMusicMode((uchar))
005FA570 cMusicManager::PlayAnnouncement((uchar))
005FA5B0 cMusicManager::PlayFrontEndTrack((uchar,uchar))
005FA630 cMusicManager::PlayPreloadedCutSceneMusic((void))
005FA660 cMusicManager::PreloadCutSceneMusic((uchar))
005EB600 cMusicManager::SetRadioChannelByScript((uchar,int))
005FA600 cMusicManager::StopCutSceneMusic((void))
005FA590 cMusicManager::StopFrontEndTrack((void))
005B3120 cTransmission::InitGearRatios((void))

Посетители, находящиеся в группе Гости, не могут оставлять комментарии к данной публикации.

Добавить свой комментарий

Полужирный Наклонный текст Подчёркнутый текст Зачёркнутый текст | Выравнивание по левому краю По центру Выравнивание по правому краю | Вставка смайликов Вставка ссылкиВставка защищённой ссылки Выбор цвета | Скрытый текст Вставка цитаты Преобразовать выбранный текст из транслитерации в кириллицу Вставка спойлера
Другие материалы

Программирование спидометра для GTA на C++

Программирование спидометра для GTA на C++
Приветствую вас, дорогие модмейкеры в предыдущих уроке мы научились рисовать спидометр, но рисунки спидометра без

Вывод на экран GXT текста в GTA VC

Вывод на экран GXT текста в GTA VC
Настала пора поработать не много с текстами в GTA Vice City, а это значит что в этом уроке мы научимся выводить текст GXT,

Вывод на экран TXD GTA

Вывод на экран TXD GTA
После того как мы научились в предыдущих статьях по программированию хорошо работать с памятью игры, то можно уже приступить

Вызов функций и процедур в GTA Vice City

Вызов функций и процедур в GTA Vice City
Вся игра состоит на самом деле из функций и процедур а также методов различных классов, о которых мы поговорим позднее.
Ads

Группа GTA Builder
Наши партнеры

GTA FreeRunning Story